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2010 | 71-72 | 230-246

Article title

LET'S MAKE A META-MOVIE. METALEPSIS AND OTHER NARRATIVE GAMES IN THE FILMS BY SPIKE JONZE AND CHARLIE KAUFMAN (Let's Make a Meta-movie. Metalepsy i inne gry narracyjne Spike'a Jonze'a i Charliego Kaufmana)

Title variants

Languages of publication

PL

Abstracts

EN
The author analyses the intriguing and carefully constructed film diptych from the director Spike Jonze and the scriptwriter Charlie Kaufman, consisting of two films: Being John Malkovich (1999) and Adaptation (2002). In their diptych Jonze and Kaufman cleverly use the habit of viewers to separate extra- and intra textual spheres within the narrative. They engage the viewers into a game based on the apparent mixing of reality with fiction on several levels at once. Being John Malkovich and Adaptation create a complicated construction that provokes and deceives the viewer by using and mixing multiple levels of fiction and apparent reality. In order to disturb the hierarchical dependency between reality and fiction, Jonze and Kaufman applied metaleptic solutions in both films. And so a complicated, pan-fictional narrative structure, with elements of auto reference was created.

Year

Issue

Pages

230-246

Physical description

Document type

ARTICLE

Contributors

  • Katarzyna Statkiewicz-Zawadzka - contact the journal editor: kwartalnik.filmowy@ispan.pl

References

Document Type

Publication order reference

Identifiers

CEJSH db identifier
11PLAAAA091823

YADDA identifier

bwmeta1.element.2c50eff9-62cf-35ae-9053-485246ef75ff
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