PL EN


2004 | 35 | 3 | 135-139
Article title

Risky decision making in a computer card game: An information integration experiment

Authors
Title variants
Languages of publication
EN
Abstracts
EN
Information integration in risky decision making was studied by using a functional measurement approach. Participants (N=84) played a computerized risky card game incorporating a within-subject design with the 3 factors (a) probability of negative or positive outcome, (b) amount of gain, and (c) amount of loss. Results on the group level showed mainly additive patterns of integration. Observed deviations from the general pattern could be explained more detailed by the results of the individual analyses: There was a wide range of different strategies from centration to additive and mixed additive-multiplicative strategies. The most frequent rules of integration were additive; pure multiplicative rules were rarely found. These findings give support to additive models in risky decision making. However, individual differences in risky decision making strategies appear to be a topic that deserves further study.
Year
Volume
35
Issue
3
Pages
135-139
Physical description
Document type
ARTICLE
Contributors
author
  • B. Figner, Department of Psychology, University of Zurich, Attenhoferstrasse 9, CH-8032 Zurich, Switzerland
References
Document Type
Publication order reference
Identifiers
CEJSH db identifier
06PLAAAA01753791
YADDA identifier
bwmeta1.element.4df06025-418c-309f-8a7d-d9b873a259d3
JavaScript is turned off in your web browser. Turn it on to take full advantage of this site, then refresh the page.