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Journal

2012 | 1(4) | 149-172

Article title

Teatralne gry fabularne (LARP-y) na lekcjach historii – raport z badań

Selected contents from this journal

Title variants

EN
LIFE ACTION ROLE-PLAYS IN HISTORY CLASSES – A REPORT FROM A RESEARCH

Languages of publication

PL

Abstracts

EN
The report presents the results of a pilot study on the educational efficiency of Live Action Role Play as lessons integrating and revising large packages of subject knowledge. Early research results obtained in high-school history classes suggest an advantage of LARP over conventional revision. However, this data must not be considered as a final result, as the sample was relatively small (4 games, with 107 students in larp groups and 130 in control groups) and the execution of the research programme was incomplete. The tentative data needs to be confirmed in a large-scale study, and the research procedure needs to be improved, drawing on the experience from the pilot study.

Keywords

EN
LARP   EDUCATION   DRAMA  

Journal

Year

Issue

Pages

149-172

Physical description

Contributors

  • Uniwersytet Kazimierza Wielkiego, Wydział Humanistyczny, Instytut Neofilologii i Lingwistyki Stosowanej, ul. Chodkiewicza 30, 85-064 Bydgoszcz, Poland

References

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  • Fullerton, T. (2008). Documentary Games: Putting the Player in the Path of History. W: Z. Whalen, L.N. Taylor (red). Playing the Past. History and Nostalgia in Video Games (s. 215-238). Nashville: Vanderbilt University Press.
  • Harder, S. (2007). Confessions of a schoolteacher: experiences with roleplaying in education. W: J. Donnis, M. Gade, L. Thorup (red.), Lifelike (s. 225-235). Kopenhaga: Projektgruppen KP07.
  • Henriksen, T. (2004). On the Transmutation of Educational Role-Play: A Critical Reframing to the Role-Play in Order to Meet the Educational Demands. W: M. Montola, J. Stenros (red.), Beyond Role and Play: Tools, Toys and Theory for Harnessing the Imagination (s. 107-130). Helsinki: Ropecon ry.
  • Konzack, L. (2007), LARP Experience Design. W: J. Donnis, M. Gade, L. Thorup (red.), Lifelike (s. 82-91). Kopenhaga: Projektgruppen KP07.
  • Mochocki, M. (2009). Teatralne gry fabularne (LARP-y) w nauczaniu szkolnym. Homo Ludens, 1(1), 177-189.
  • Phye, G.D., Robinson, D.H., Levin, J. (2005). Empirical Methods for Evaluating Educational Interventions. Burlington-San Diego-London: Elsevier Academic Press.
  • Siek-Piskozub, T. (1995). Gry, zabawy i symulacje w procesie glottodydaktycznym. Poznań: Wydawnictwo Naukowe UAM.
  • Sokół, A. (bez daty). O eksperymencie pedagogicznym. Online: <http://www.profesor.pl/publikacja,7759,Artykuly,O-eksperymencie-pedagogicznym>. Data dostępu: 20 marca 2012.
  • Szeja, J. (2004). Gry fabularne – nowe zjawisko kultury współczesnej. Kraków: Rabid.
  • Tuovinen, T. (2003). Role Playing Games as a Method of Teaching History. Online: <http://www.uta.fi/laitokset/okl/tokl/projektit/kaksoistutkinto/pdf/tuomo_tuovinen_proseminaari.pdf>. Data dostępu: 20 września 2008.

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.cejsh-f96fafb6-212f-44f3-87d9-a28f9b9dd235
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