Full-text resources of CEJSH and other databases are now available in the new Library of Science.
Visit https://bibliotekanauki.pl

PL EN


2019 | 579(4) | 39-51

Article title

Computer games and the aggressiveness, aggression/aggressive behaviour of children and adolescents. A contribution to the psychopedagogical analysis of the problem

Content

Title variants

Languages of publication

Abstracts

EN
The article deals with the problem of (theoretical) dependencies between playing (aggressive) computer games and aggressiveness, aggression/aggressive behaviours of children and adolescents in the context of Albert Bandura's social learning theory and their empirical description based on a meta-analysis/analysis of existing (selected) research data of the topical problem (due to the available sources and the accepted logic of analysis this text is a contribution to the psychopedagogical analysis of the problem). The author starts from a brief discussion of the essence of the theory of social learning of Albert Bandura, then the problem of the role of ludic activity and computer games in the life of (contemporary) man is raised. Next, the problem of dependencies between computer games and aggressiveness, aggression/aggressive behaviours is outlined, and original theoretical models of dependencies between playing the (aggressive) computer games and other aggressive situations and aggressive behaviours are presented. At the end, meta-analysis/analysis of the existing data on the status of the (selected) research of the problem is presented and based on it the relevant final conclusions are drawn as a summary.

Year

Volume

Pages

39-51

Physical description

Dates

published
2019-07-11

Contributors

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.ceon.element-66c6a996-ab89-350a-9b60-a4f03c7426a8
JavaScript is turned off in your web browser. Turn it on to take full advantage of this site, then refresh the page.