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Publisher
Fakulta masmediálnej komunikácie Univerzita sv. Cyrila a Metoda
Journal
Acta Ludologica
Year
2020
Volume
3
Issue
1
Identifiers
Cover
Volume contents
1
article:
Watch a Film, Play a Game – Play a Film, Watch a Game: Notes on the ‘Intermedia- Presence’ of Digital Games in Cinema
(
Boszorád M.
), p. 4-17
article:
‘Is This a Joke?’: The Delivery of Serious Content through Satirical Digital Games
(
YI S.
), p. 18-30
article:
The Development of Ethical Education through Digital Games: The Butterfly Effect Implementation
(
Magová L.
), p. 32-45
article:
Establishing New Genres in Digital Games: The Auto Battler Case Study
(
Buček S.
,
Kobetičová M.
), p. 46-66
article:
Romero Eternal
(
Mago Z.
,
Romero J.
), p. 68-70
article:
VIDEO GAMES AND WELL-BEING
(
Nykytchenko K.
), p. 72-74
article:
DETROIT: BECOME HUMAN
(
Wojciechowski Ł. P.
), p. 75-77
article:
MAPPING DIGITAL GAME CULTURE IN CHINA: FROM INTERNET ADDICTS TO ESPORTS ATHLETES
(
Koscelníková M.
), p. 78-79
article:
Collateral Growth: Digitalgaming Sector During the COVID-19 Outbreak
(
Kabát M.
,
Kaňuková N.
,
Kukumbergová A.
), p. 80-82
article:
Games and Toys
(
Malíček J.
), p. 84-85
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