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PL EN


2023 | 3 | 77-90

Article title

Analysis of the influence of introductory instruction time in virtual reality on the effects of the training

Selected contents from this journal

Title variants

PL
Analiza wpływu czasu instruktażu wprowadzającego w wirtualnej rzeczywistości na efekty szkolenia

Languages of publication

Abstracts

EN
The study described in this paper is focused on the attempt to determine the optimal time that should be devoted to introductory instructions provided in immersive virtual reality (IVR) in order to use the time dedicated to the entire training process in the most effective way possible. It was assumed that instruction efficiency would be determined by the number of mistakes committed and the time taken to successfully accomplish the test task intended to examine the course participants’ ability to use the IVR application and to apply theoretical knowledge in IVR-based practical exercises. To conduct the planned study, it was assumed that there is an optimal time that is worth devoting to instructions in IVR, and that exceeding this time does not yield any further measurable effects in the form of a significantly reduced number of mistakes committed and shortened time taken to successfully accomplish the test task. The study was conducted during VR training courses.
PL
Opisane w niniejszym artykule badanie koncentruje się na próbie określenia optymalnego czasu, jaki powinien zostać poświęcony na instruktaż wprowadzający do immersyjnej wirtualnej rzeczywistości (IVR), aby jak najefektywniej wykorzystać czas przeznaczony na cały proces szkoleniowy. Założono, że efektywność instruktażu zostanie określona na podstawie liczby popełnionych błędów oraz czasu potrzebnego do pomyślnego wykonania zadania testowego, mającego na celu zbadanie umiejętności uczestników kursu w zakresie korzystania z aplikacji IVR i zastosowania wiedzy teoretycznej w ćwiczeniach praktycznych opartych na IVR. Do przeprowadzenia zaplanowanego badania przyjęto założenie, że istnieje optymalny czas, który warto poświęcić na instruktaż w IVR, a jego przekroczenie nie przynosi dalszych wymiernych efektów w postaci istotnie zmniejszonej liczby popełnianych błędów i skrócenia czasu potrzebnego na pomyślne wykonanie zadania testowego. Badanie zostało przeprowadzone podczas szkoleń VR.

Year

Issue

3

Pages

77-90

Physical description

Dates

printed
2023-09-30

Contributors

  • Central Mining Institute – National Research Institute
  • Central Mining Institute – National Research Institute
author
  • VSB – Technical University of Ostrava

References

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  • Di Natale A.F., Repetto C., Riva G. & Villani D. (2020). Immersive virtual reality in K-12 and higher education: A 10-year systematic review of empirical research. Br. J. Educ. Technol., 51: 2006-2033. https://doi.org/10.1111/bjet.13030.
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  • Freina L. & Ott M. (2015). A literature review on immersive virtual reality in education: state of the art and perspectives, eLSE Conference, Bucharest.
  • Hamilton D., McKechnie J., Edgerton E. & Wilson C. (2020). Immersive virtual reality as a pedagogical tool in education: a systematic literature review of quantitative learning outcomes and experimental Design. Journal of Computers in Education.

Document Type

Publication order reference

Identifiers

ISSN
1507-6563
EISSN
2391-8020

YADDA identifier

bwmeta1.element.desklight-323f1879-006b-4895-8c20-10bf8d5651fb
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