PL EN


Journal
2013 | 1(5) | 233-252
Article title

Paradoks gracza, czyli co motywuje graczy do korzystania z gier online

Authors
Selected contents from this journal
Title variants
EN
THE PLAYER’S PARADOX – WHAT MOTIVATES PLAYERS TO PLAY ONLINE GAMES
Languages of publication
PL
Abstracts
EN
The article presents the psychological evolution of online players’ motivation: from conscious fun to the ‘production’ of game achievements, which is automated, dominated by a goal and lacks the player’s involvement. Players’ paradoxical behaviour and the game features leading to such behaviour are discussed. This paradox is analyzed in the light of taxonomic research and psychological motivation theories explaining player activity. The role of the overjustification effect (intrinsic vs. extrinsic motivation) and psychological entrapment is discussed in detail. Game features fostering paradoxical behaviour are also indicated: (1) treating playing instrumentally, (2) compulsion to engage in certain activities, (3) reinforcing egoistic and stereotypical behaviour. Additionally, reward distribution which supports intrinsic motivation is proposed.
Journal
Year
Issue
Pages
233-252
Physical description
Document type
article
Contributors
  • Katarzyna Skok, Uniwersytet w Białymstoku, Wydział Pedagogiki i Psychologii, Zakład Psychologii Ogólnej i Klinicznej, ul. Świerkowa 20, 15-328 Białystok, Poland, kskok488@gmail.com
  • Katarzyna Skok, Uniwersytet w Białymstoku, Wydział Pedagogiki i Psychologii, Zakład Psychologii Ogólnej i Klinicznej, ul. Świerkowa 20, 15-328 Białystok, Poland
References
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Document Type
Publication order reference
Identifiers
YADDA identifier
bwmeta1.element.desklight-46567c5d-6322-42fb-ac02-6c6161bf0ac5
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