PL EN


2019 | 4 (54) | 29-45
Article title

Use of virtual reality in digital marketing communication

Content
Title variants
PL
Wykorzystanie wirtualnej rzeczywistości w cyfrowej komunikacji marketingowej
Languages of publication
EN
Abstracts
EN
The practical utility of many VR instruments and tools has been recognized by marketing specialists – the rapid development of marketing approaches based on VR solutions is a good example of this trend and seems to offer the promise of a much wider application of VR in this context. Virtual reality is generally considered as one of the most promising technologies of the future, with enormous potential to influence the customer experience. This study presents an attempt at determining the effective impact of virtual reality upon marketing activities and its potential to influence and shape modern consumer behaviour. These objectives were addressed on the basis of literature studies and analytical evaluations of selected case studies involving the application of VR technologies in marketing. This paper constitutes an introductory chapter in a broader series of studies devoted to the examination of VR properties, the role of VR in the formulation of new paradigms in the realm of marketing, and the analytical evaluation of modern consumer behaviour.
PL
Upowszechnienie się technologii wirtualnej rzeczywistości (VR) otworzyło wiele nowych możliwości rozwoju biznesu i społeczeństwa. Technoloia wirtualnej rzeczy- wistości została dostrzerzona i doceniona przez specjalistów do spraw marketingu, dzięki czemu aktualnie możemy obserwować coraz szersze ich wykorzystanie. Wirtualna rzeczy- wistość jest wskazywana jako jedna z najbardziej obiecujących technologii z olbrzymim potencjałem w obszarze customer experience. Autorzy w niniejszym artykule za cel postawili sobie próbę odpowiedzi na pytanie, w jaki sposób wirtualna rzeczywistość wpływa na działania marketingowe oraz jak kształtuje zachowania współczesnego konsumenta. Dla tak postawionego celu zaplanowano studia literaturowe oraz analizę dostępnych przykładów wykorzystania technologii VR w marketingu. Niniejszy artykuł jest pierwszym z cyklu, który będzie dotyczył własności technologii VR, tworzenia się nowych paradygmatów w obszarze marketingu oraz analizy zachowań współczesnych konsumentów.
Year
Issue
Pages
29-45
Physical description
References
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Document Type
Publication order reference
Identifiers
YADDA identifier
bwmeta1.element.desklight-46b3bcbd-b85d-4f22-b150-9bca83e356c6
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