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Journal

2019 | 2 | 1 | 26-41

Article title

Impairment or Empowerment: Game Design to Reduce Social Stigma for Children with Physical Disabilities

Content

Title variants

Languages of publication

EN

Abstracts

EN
Digital games can address social problems, such as the integration of marginalized persons into the community at large. For example, six children in a thousand live with an ambulatory disability. Communities must learn to accept children in wheelchairs. This social rehabilitation is problematic. It requires that hostile social environments, particularly the classroom, become more supportive. Issue awareness among classmates without disabilities can be improved by education-based interventions but such interventions rarely change behaviour. Interactive personal contact between able children and disabled role models has been shown to be effective but it cannot be readily scaled. Digital games offer an appealing intervention vector, easily scalable and highly interactive. This pilot study investigates game design that may promote social esteem.

Journal

Year

Volume

2

Issue

1

Pages

26-41

Physical description

Media and Communication, Game studies, Theory of digital games

Document type

Article

Contributors

author
  • GamesThatWork
  • New York University Langone Medical Center
  • GamesThatWork
  • Center For Creative Leadership
author
  • University of Virginia

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-5aa04893-63e4-4e03-a06f-fccf2b350a8f
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