PL EN


Journal
2019 | 2 | 1 | 26-41
Article title

Impairment or Empowerment: Game Design to Reduce Social Stigma for Children with Physical Disabilities

Content
Title variants
Languages of publication
EN
Abstracts
EN
Digital games can address social problems, such as the integration of marginalized persons into the community at large. For example, six children in a thousand live with an ambulatory disability. Communities must learn to accept children in wheelchairs. This social rehabilitation is problematic. It requires that hostile social environments, particularly the classroom, become more supportive. Issue awareness among classmates without disabilities can be improved by education-based interventions but such interventions rarely change behaviour. Interactive personal contact between able children and disabled role models has been shown to be effective but it cannot be readily scaled. Digital games offer an appealing intervention vector, easily scalable and highly interactive. This pilot study investigates game design that may promote social esteem.
Journal
Year
Volume
2
Issue
1
Pages
26-41
Physical description
Media and Communication, Game studies, Theory of digital games
Document type
Article
Contributors
author
author
References
Document Type
Publication order reference
Identifiers
YADDA identifier
bwmeta1.element.desklight-5aa04893-63e4-4e03-a06f-fccf2b350a8f
JavaScript is turned off in your web browser. Turn it on to take full advantage of this site, then refresh the page.