The problem of increasing relevance preparation of the new generation teachers, having strong economic knowledge that can quickly navigate according to the flexible market conditions and actively participate in the socio-economic transformation is examined in the article. It is noted that the current level professionals must not only have a certain amount of knowledge and skills, but also be able to freely navigate in the economic environment, critically interpretate and transform the information, to be proactive, to strive for self-education and self-improvement. It is emphasized that the formation of thinking, advanced, creative personality is complicated by the traditional conditions and approaches to learning activities. The effectiveness of the innovative educational technologies implementation to the educational process during the study subjects of the economic cycle «Economics theory», «Economics of production» in Teachers College is proved. The questions of the use of innovative methods, forms of work is highlighted, including such as integrated classes; a questioningly-appropriate interview; demonstration of electronic, computer presentations and science reports of students; test ratings; methods «Microphone», «Brainstorm», «Take a Position», «Unfinished sentence», «Continue an opinion», «We know – we want to know – we know», «Board of Questions», «Associative bush», «Searching the interesting questions», «Sharing the problems» and others; various forms of discussion –«round table», «meeting of the expert group», forums, symposia, debates. The use of the role-play game is presented as an example of the practical lesson «Business activity». Such sessions are preceded by the thorough training of the students: they decide what type of business will be engaged in their firm, which specialize products, coming up with the name of the company, determine the form of an ownership and issue a report in the form of computer presentations. The individual tasks are performed in accordance with the distributed roles. The role-playing game starts in the class with the representations of the experts and rivals. Simulating business activities the role-playing game awakens the interest in the subject classes, enhances teaching and learning activities, deepening knowledge, forming business style communication, teamwork skills. It is necessary to emphasize the importance of mobile students navigate the flow of scientific information via the Internet; find, analyze, structure and highlight the main in economic writings, analytical reports, etc; perform the students’ teaching and research projects.