THE “FATHER” OF THE NINTENDO ENTERTAINMENT SYSTEM IN SLOVAKIA FOR THE FIRST TIME
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Since 1972, he has worked for the Nintendo Company on solar cell technology for the Laser Clay System Shooting project (simulation of shooting with a light weapon developed by Nintendo in 1973) and Beam Gun SP project. Due to the growing demand for development, he was in charge of the management of the Research & Development 2 Division in´ which they worked on the development of several hardware devices such as games for colour televisions, Nintendo Family Computer (Famicom), Nintendo Entertainment System (NES), Super Nintendo Entertainment System or BS-X Satellaview. Uemura and his group were responsible for a wide range of hardware and software projects (Donkey Kong, Mario Bros). Since 2004 he has been formally retired but he is still acting as a consultant for Nintendo.
Media and Communication, Game studies, Theory of digital games
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