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2015 | 7(51) | 381-391

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Edutainment: using games and ict in education of children with special needs

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The most adapted tools of inclusive education is a game, it facilitates the integration of a child with special needs in the community and normal children at the same time helps to interact with peers who have developmental problems. Pedagogic Potential of Game It includes some game resources:socializing, developmental, diagnostic, didactic, psychotherapeutic, recreational and others resources. The use of games in inclusive education improves social сcompetence and communication skills of children with special needs. In the game, these children have more opportunities for social interaction with their healthy peers. The education process of children with special needs can be accompanied with some difficulties suppressing their development, social adaptation and academic success. Education by means of entertainment afford to model the reality and “to change it” in the conditions of game situation. Game can provide a moment of entertainment to an education process which is very important while children with special needs education. Nowadays in some Russian schools foreign methods of teaching children with special needs are widely accepted by teachers and psychologists. Teachers in kinder-gardens and schools use Montessori method, George Cuisenaire’s game complexes, Zoltan Dienes’s special game, Marianne Frostig’s psychological games. Such gaming methods are used quite often in team and individual work at the lessons and after classes times among groups of children with special needs and learning disabilities. Russian teachers using the experience of foreign colleagues, develop own game methods, easing the acquisition of writing, counting, reading for children with special needs, transforming serious study into funny game. Among them the most effective are: Nikolay Zaytcev’s special cubes for teaching reading, Evgeniy Chaplygin's dynamic cubes, Boris and Elena Nikitins’ game complexes for developing the skills of construction and logical thinking, Elena Danilova’s toys, Valeriy Rudenko’s brain-crackers, Viktor Kaie's (an inventor) games, Vyaceslav Voskobovich's special didactic game. In solving the problems of inclusive education in Russian schools are widely used computer game programs: «Peace outside your window»,«Games for Tigra»,«Sunny Castle»" logopaedic simulator «Delfa-142». The use of computer gaming technology in the educational process of inclusive school facilitates the assimilation of children with special needs educational content subjects. All the discussed methods are easy to adapt not only in the process of education but also in leisure activities of children with special needs. The methods can be applied in team-work as well as individual, changing the atmosphere of education into entertainment. Game complex using in inclusion education process of class/school make study easy and help children with special needs to improve the results and achievements.



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