PL EN


Journal
2019 | 2 | 1 | 81-83
Article title

GAMING THE IRON CURTAIN. HOW TEENAGERS AND AMATEURS IN COMMUNIST CZECHOSLOVAKIA CLAIMED THE MEDIUM OF COMPUTER GAMES

Content
Title variants
Languages of publication
EN
Abstracts
EN
Gaming the Iron Curtain resonates in the era of postcolonial perspectives on culture histories. Even though the book does not mention it explicitly, the insight into the tactics of the first Czechoslovak players (and everything surrounding them) is in many ways exemplary work with the potential to shake the hegemonic view of the history of digital games.
Keywords
Journal
Year
Volume
2
Issue
1
Pages
81-83
Physical description
Media and Communication, Game studies, Theory of digital games
Document type
Review
Contributors
References
Document Type
Publication order reference
Identifiers
YADDA identifier
bwmeta1.element.desklight-ea6a55e2-f5d1-4b49-9747-3bf50b4fbe30
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