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Journal

2019 | 2 | 1 | 81-83

Article title

GAMING THE IRON CURTAIN. HOW TEENAGERS AND AMATEURS IN COMMUNIST CZECHOSLOVAKIA CLAIMED THE MEDIUM OF COMPUTER GAMES

Content

Title variants

Languages of publication

EN

Abstracts

EN
Gaming the Iron Curtain resonates in the era of postcolonial perspectives on culture histories. Even though the book does not mention it explicitly, the insight into the tactics of the first Czechoslovak players (and everything surrounding them) is in many ways exemplary work with the potential to shake the hegemonic view of the history of digital games.

Keywords

Journal

Year

Volume

2

Issue

1

Pages

81-83

Physical description

Media and Communication, Game studies, Theory of digital games

Document type

Review

Contributors

  • Masaryk University in Brno, Faculty of Arts

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-ea6a55e2-f5d1-4b49-9747-3bf50b4fbe30
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