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2017 | 17 | 2 | 87-112

Article title

THE EFFECT OF DIGITAL VIDEO GAMES ON EFL STUDENTS’ LANGUAGE LEARNING MOTIVATION

Content

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EN

Abstracts

EN
Abstract The study examined the effect of a commercial digital video game on high school students’ language learning motivation. Participants were 241 male students randomly assigned to one of the following three treatments: Readers, who intensively read the game’s story; Players, who played the digital video game; and Watchers, who watched two classmates play the digital video game. A language learning motivation scale was given to the participants as a pre- and post-test. Also, field notes were taken. Results indicated a significant language learning motivation increase over time. Only the Watchers, however, showed significantly higher motivation than the Readers in the end. Thus, the use of commercial digital video games can help enhance high school students’ language learning motivation.

Year

Volume

17

Issue

2

Pages

87-112

Physical description

Contributors

References

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Publication order reference

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bwmeta1.element.desklight-f93dbd84-a6d5-4003-8bdd-2a4ebbfb6ce6
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