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Journal

2017 | 2 (69) | 14-24

Article title

Wykorzystanie gry symulacyjnej online w budowaniu kompetencjiw obszarze zarządzania projektami

Content

Title variants

EN
Building project management skills through online simulation gaming

Languages of publication

PL EN

Abstracts

EN
This paper presents key lessons learned from the development and implementation of a modern didactic tool useful for teaching project management, i.e. an online simulation game “Car Factory”. The game has been created in the University of Information Technology and Management in Rzeszow. The first part of the paper describes the general context that justifies the need for such educational solutions. An increasing interest in developing one’s competences in project management is the key incentive. The second part of the paper focuses on most important problems and questions that had to be addressed at the game design stage and while planning didactic process. The third part provides a summary of the results of game evaluation that was performed in the period of 2015–2016.

Journal

Year

Issue

Pages

14-24

Physical description

Contributors

References

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  • Hartman N.S., Watts Ch.A., Treleven M.D., Appreciating the Complexity of Project Management Execution: Using Simulation in the Classroom, „Decision Sciences Journal of Innovative Education” 2013, Vol. 11, No. 4, s. 323–334, http://dx.doi.org/10.1111/dsji.12016.
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  • Skalik J., Problem doskonałości zarządzania projektami organizacyjnymi, „Prace Naukowe Uniwersytetu Ekonomicznego we Wrocławiu. Management Forum” 2014, t. 5, nr 363, Wydawnictwo UE, s. 29–39;
  • Spałek S., Zwiększanie stopnia dojrzałości w zarządzaniu projektami: koncepcje, uwarunkowania i możliwe zastosowania praktyczne, „Marketing i Rynek” 2014, nr 5, s. 149–155.

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-ffffd3b7-a61d-4db1-9d36-41eba9bcbf3e
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