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Journal

2016 | 26 | 1 | 31-47

Article title

Escape rooms: A new offer in the recreation sector in Poland

Authors

Content

Title variants

Languages of publication

EN

Abstracts

EN
Globalization leaves its footprint on the leisure market contributing to the global popularization of brand new forms of recreation. A perfect example of such instant diffusion of innovation on a global scale is the rapid development of escape rooms. The aim of the article is to try and explain the extraordinary popularity of escape rooms in Poland, mainly through an analysis of what they offer. The author presents the origins and development of this particular form of recreation, discusses the location of nearly 600 facilities functioning in 2016, as well as giving a detailed description of escape rooms in the ten large Polish cities. The study leads to the conclusion that the phenomenon of escape rooms stems from, among other things, the fundamental assumptions of the experience economy.

Journal

Year

Volume

26

Issue

1

Pages

31-47

Physical description

Dates

published
2016-06-30

Contributors

  • University of Lodz, Institute of Urban Geography and Tourism Studies, Department of Recreation and Active Tourism

References

  • FRENCH S., SHAW J.M., 2015, The unbelievably lucrative business of escape rooms, Market Watch, http://www.marketwatch.com/story/the-weird-new-world-of-escape-room-businesses-2015-07-20; 21.07.2015.
  • KOWALIK A., 2015, Ucieczka do pieniędzy – escape-roomy podbijają Polskę, „Pierwszy Milion”, 4, http://pierwszymilion.forbes.pl/escape-roomy-podbijaja-polske,artykuly,191344,1,4.html.
  • LASALLE D., BRITTON T.A., 2003, Priceless. Turning ordinary products into extraordinary experience, Harvard Business School Press, Boston, Massachusetts.
  • MOKRAS-GRABOWSKA J., 2015, Czas wolny w dobie postmodernizmu, Folia Turistica, 34, pp. 11-30.
  • NICHOLSON S., 2015, Peeking behind the locked door: A survey of escape room facilities, White Paper available at http://scott nicholson.com/pubs/erfacwhite.pdf.
  • NIEZGODA A., 2014, Czas wolny a zmiany na rynku turystycznym, [in:] Przeszłość, teraźniejszość i przyszłość turystyki, B. Krakowiak, J. Latosińska (eds.), ser. „Warsztaty z Geografii Turyzmu”, 5, Wyd. Uniwersytetu Łódzkiego, Łódź, pp. 101-112.
  • PINE B. J., GILMORE J.H., 1999, The Experience Economy: Work Is Theater & Every Business a Stage, Harvard. Real-life escape games offer respite from daily stresses, South China Morning Post, http://www.scmp.com/news/hongkong/article/1148918/real-life-escape-games-offer-respitedaily-stresses; 13.02.2013.
  • Real-life escape games offer respite from daily stresses, South China Morning Post, http://www.scmp.com/news/hongkong/article/1148918/real-life-escape-games-offer-respitedaily-stresses; 13.02.2013.
  • SAKOSIK K., 2015, Top 6 łódzkich escape roomów. Sprawdź, co to takiego, Gazeta Łódzka, http://lodz.wyborcza.pl/lodz/1,35153,19287493,top-6-lodzkich-escape-roomow-sprawdzco-to-takiego.html#ixzz45EbBAB6n; 03.12.2015.
  • SKOWRONEK I., 2012, Marketing doświadczeń. Od doświadczenia klienta do wizerunku firmy, Wyd. Poltext, Warszawa, 286 pp.
  • WEIERMAIR K., MATHIES CH. (eds.), 2004, The Tourism and Leisure Industry: Shaping the Future, Haworth Press, London, 357 pp.
  • http://escaperooms.pl; 13.05.2016.
  • http://exitroom.pl; 13.05.2016.
  • http://room-busters.blogspot.com; 13.05.2016.
  • http://sirlock.pl; 13.05.2016.
  • http://tkalniazagadek.pl; 13.05.2016.
  • https://en.wikipedia.org/wiki/Escape_room; 13.05.2016.
  • https://en.wikipedia.org/wiki/Race_to_Escape; 13.05.2016.
  • https://lockme.pl; 13.05.2016.
  • https://pl.wikipedia.org/wiki/Gra_fabularna.
  • www.letmeout.pl; 13.05.2016.

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.ojs-doi-10_1515_tour-2016-0003
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