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2011 | 1(9) | 143-153

Article title

Indie games: fenomen niezależnych gier komputerowych

Content

Title variants

EN
INDIE GAMES - A PHENOMENON OF THE INDEPENDENT VIDEO GAMES

Languages of publication

PL

Abstracts

EN
In this essay we elaborate on the phenomenon of independent computer games by comparing it to the independent stream of American cinema - also known as Indiewood. The parallel between the film and gaming industries, that can be observed in the United States, has its roots in the early years of arcade games when the young companies like Atari were bought by media giants like Warner Communications. Having this influence in mind, we investigate the similarities and differences between those two segments of audiovisual media production. To illustrate the argument, we examine the two most prominent indie game titles of the past few years: World of Goo and Braid. In the last part of our article we also try to introduce a more national perspective by describing the situation of independent computer games in Poland

Year

Issue

Pages

143-153

Physical description

Document type

ARTICLE

Contributors

  • Uniwersytet Lódzki, Palac Biedermanna, 91-431 Lódz, ul. Franciszkanska 1/5, Poland
  • Instytut Kultury Wspólczesnej, Uniwersytet Lódzki, Palac Biedermanna, 91-431 Lódz, ul. Franciszkanska 1/5, Poland

References

Document Type

Publication order reference

Identifiers

CEJSH db identifier
11PLAAAA101812

YADDA identifier

bwmeta1.element.ojs-issn-2084-3860-year-2011-issue-1_9_-article-4506
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