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2017 | 9 | 1 | 123-134

Article title

Parafrazy jako forma intertekstualności w nazwach osiągnięć wybranych gier wideo

Content

Title variants

EN
Paraphrases as Form of Intertextuality in Names of Achievements of Chosen Video Games

Languages of publication

PL

Abstracts

EN
The article explores Polish names of chosen video games achievements (e.g. Diablo 3 series, Starcraft 2 and Goat Simulator) paying special attention to paraphrases (modified references to other cultural texts). The analysis indicates that intertextual modifications of achievements are most often created by substitution of one word comparing to the prototext. The references are made to Polish and foreign cultures but the most frequent references are to mass/ popular culture. Humorous and surprising paraphrases in names strengthen the emersive character of achievement systems.

Year

Volume

9

Issue

1

Pages

123-134

Physical description

Dates

published
2017-06-30

Contributors

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.ojs-issn-2353-0928-year-2017-volume-9-issue-1-article-8715
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