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ICT in educational process crashes classic theory of psychological development of the child. According to them, the process of adopting of new concepts (thought process) in pre-school insti-tutes ranges from perception of the senses (sight, hearing, touch), speech and direct manipulation of real objects (teaching resources), towards the creation of abstract concepts. In other words, that child would “see the object in their head”, had to “see it and touch it with the hand!” first. With the introduction of modern educational technology, the whole process of learning and assessment of knowledge moved to the virtual environment. Perceptual abilities, compensated realistic tactile impressions and direct manipulation but not at the expense of the quality of learning. Examples from practice confirm that. The paper aims at presenting samples of interactive-multimedia game sheets and panels for future base of E-didactic materials from the Methodology of developing initial mathematical concepts for preschool needs.
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How Children Use the Internet?

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The younger population, even children at pre-school age, spend most of their time on the Internet. It is the concept of a new generation – the generation Z. From the earliest age they spend time with IT devices (tablets, mobile phones, computers ...). How these kids actually use the Internet is something that parents are rarely concerned about. It is often the case that kids know more about IT devices than their parents. Moreover, parents are often confronted with children due to inconsistent use of the Internet. One way to properly use the Internet is education.
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Technology Addiction in Children

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ncontrolled and inappropriate use of technology (mobile phones, tablets and PC) among pre-school children is harmfulto their physical and mental development. The use of technology at this age should not be limited to 30 minutesper day.Anything over that timecan cause addiction.Even during this interval,the use of inappropriate content i.e., games, social networks may not encourage deepanalytical thinking; instead,it makes a ‘flow water heater’ from a brain causingthe reception of a huge amount of information that cannot be processed or stimulated by the brain to solve problems and develop synapses that are responsible for functional thinking.On the other hand, during that period, children experience a range of emotions such as sadness, anger, happiness, fear, love, surprise, disgust, and shame.These emotions cause an increasein serotonin levels, which functions as a form of morphine in children’s brain. It is much more effective for a child to engage in some form of motor activitiese.g., playing, climbing or crawling which successfully stimulates the formation of synapses in the child's brain. This new generation of children addictedto technology in schools creates problems. The aim of this paper is to outlinethis multifacated problem.
EN
The aim of this project is easier interactions between educators and children in preschool institutions and teaching resources through ICT. The project will be carried out in two phases. After the initial formation of the base for teaching resources (the playing sheets/panels) in the 1st phase, the material will be only available for download – printing and sharing between users in base in the PDF format. In the 2nd phase, will be developed interactive approach where in a web form content, the same teaching materials would be reviewed, entered/resolved, respectively – creation of e-learning approach. After launching a web platform, users (target group) would have the option of selective, limited and time-limited access to two databases of teaching materials: a) web plat-form for downloading and solving traditional teaching material and b) for solving and learning on mobile devices through Android app (PEIT1, TV, tablets and mobile phones). The platform will in the case of e-learning material, carry out an evaluation of the same, the assessment of individual sheets, at group level, themes, areas or the playing boards. In this paper we present a future project.
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