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When it comes to games, dice belong to the oldest playthings or gambling instruments that men have used to pass their time and/or make some money. Dice have existed for millennia, and though their shapes and materials have varied over time the passion for playing with them has been the same the world over. This article is intended to give a brief retrospective into the history of dice, highlighting a few remarkable facts about dice and gambling in the arts, religion and society throughout the centuries. Having placed dice in their historical context, the current situation of the German board game market will be analysed with regards to the question of the role which dice played until modern times and of the recent developments which have been taking place in popular board games over the last three decades.
EN
(Polish title: Jak widze siebie? Jak widza mnie inni? Eliminowanie uprzedzen i stereotypow narodowych za pomoca gier stosowanych podczas nauczania jezyka obcego). The article describes various ways of eliminating national stereotypes by means of certain games that can be used during the teaching of foreign languages. In the theoretical part there is an explanation of the terms 'stereotype' and 'prejudice'. It is also depicted how to accept and tolerate foreign countries and their citizens. The presented games can be treated as one of the possible varieties of teaching. They may help one to understand one's personal attitude towards particular cultures. Moreover, using the games during the teaching of foreign languages might also change deep-rooted national stereotypes.
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EN
To find oneself in the modern global world it is not enough to learn the vocabulary and grammar of a foreign language. There is a strong need in various social groups (businesspeople, translators, philologists, as well as common citizens) to develop intercultural competence. The presented game is one solution to the problem. It is prepared for different social and working groups in order to develop intercultural contacts and for longer or shorter visits abroad. The game aims to show the concrete situations that can appear in real life.
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