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EN
In 2016, Romanian theater director Alexandru Berceanu envisioned an immersive experience for a five-part play that told the story of the Bucharest Pogrom in 1941 – which was a historical tragic event during which many Jews were killed by the Roumanian political faction called legionnaires. The play took the audience to different places in Bucharest related to Jewish heritage and to the massacre. In 2017, three parts of the theater play were adapted into a virtual reality (VR) format and were shown within a series of events. The purpose of this paper is to present testimonies of Second World War trauma and the ways this type of experience was integrated into a form of theater practice in Romania and also into a very new technological format along with the different features that it acquires along the way.
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