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GAMIFYING SCIENCE – THE ISSUE OF DATA VALIDATION

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In this paper we will present the idea of gamifying scientific processes. Game design techniques appear to be very useful when we are dealing with processing enormous amounts of scientific data (think of domains such as biology or astronomy, for example). We will focus our attention on the issue of effectiveness of such an approach, as well as on the issue of procedures and techniques that ensure high quality of results obtained via gamified scientific processes.
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