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EN
Author of the article entitled Horror story for children – benefits and menaces shows, that children – as well as adult – like to experience intense emotions such as fear, anxiety. The experience of emotions in conditions controlled conducive to receiving a peculiar catharsis. Therefore it’s not surprising emergence of new genre – horrorek (road from the "artistry to gothic"). Historically, literature served as an educational instrument, provocative fear of the consequences of inappropriate behavior. Today horror fiction for children are books read for entertainment, but also works that refer to permanent and vital archetypes of human consciousness, for deep existential reflection, exaggerate universal messages – therapeutic and catharsis dimension of horror. The horror story for children need more attention; it’s certain that horror is a category of art that can develop imagination and sensitivity, but it can also lead to the appearance of unwarranted fears and mental disorders. The role of parents and educators is to teach the conscious reception of various cultural texts, showing that with the receipt of horror formula is connected game of satisfaction.
EN
The paper presents an analysis of three texts pertaining to the H.P. Lovecraft mythos: two stories from the end of the nineteenth century which inspired Lovecraft (Ambrose Bierce’s “An Inhabitant of Carcosa” and Robert W. Chambers’ “The Repairer of Reputations”) and a graphic novel inspired by the author from Providence, Rhode Island, his works and his inspirations (Alan Moore’s and Jacen Burrows’ Providence). Through analysis of the texts (and images) and setting them both against each other and against critical approaches, the paper demonstrates the differences in the portrayal of alternative worlds as elements of (possibly skewed) perception rather than an objective external reality. The case study serves as the basis for demonstrating what the analyzed texts imply to be the social and practical implications of changes, partly resulting from the reception of literature, in subjective perception.
PL
Artykuł służy analizie trzech tekstów istotnych z punktu widzenia mitologii opartej na twórczości H.P. Lovecrafta: dwóch opowiadań z końca dziewiętnastego wieku, którymi Lovecraft się inspirował („Mieszkańca Carcosy” Ambrose’a Bierce’a i „Naprawiacza reputacji” Roberta W. Chambersa) oraz powieści graficznej zainspirowanej przez autora pochodzącego z Providence w stanie Rhode Island, jego twórczość i jego inspiracje (Providence Alana Moore’a i Jacena Burrowsa). Poprzez analizę tekstów i obrazów oraz zestawienie ich ze sobą i podejściami krytycznymi, artykuł wykazuje różnice w reprezentacji światów alternatywnych jako elementów (potencjalnie wypaczonego) postrzegania, a nie obiektywnej rzeczywistości. Studium przypadku służy jako podstawa do wykazania, jakie wynika z analizowanych tekstów praktyczne i społeczne znaczenie zmian w subiektywnym postrzeganiu świata, częściowo będących skutkiem odbioru tekstów literackich.
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