The article shows the new approach to teaching, popular in American didactics, described as gamufication. The author proposes usage of Polish neologism „gredukacja” for calling a phenomenon of inclusion of elements characteristic for games (like competition, development of a character, improvement, inspiring challanges, emblems) in language classes. She displays a game as a metastrategy. She will consider if the lesson can be treated as the game. She will also discuss conditions which should be met in plans of those lessons.
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