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EN
The question of identity is discussed by way of characterising seven styles of permanent conduct according to a selected formula and rule of presence in interhuman life. One speaks here also about games for identity, that is efforts to gain this permanence of conduct. The styles have been chosen that contain the idea of mission-function. The styles and games concerning identity have been discussed: a fundamentalist, a revolutionist, a counter-revolutionist, a hunter for murders, a scholar, a writer, and a clown. It has been pointed what each of them chooses, and what each of them rejects despite being in identity. Finally, the thesis has been justified: the game for identity is a series of decisions, and the choice of the formula of identity is the choice of a matrix of values and goals and the matrix of ways and means.
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