The main aim of the text is to show how a game of Go (Weiqi, baduk, Igo) can serve as a model representation of the ontological-metaphysical aspect of the actor-network theory (ANT). An additional objective is to demonstrate in return that this ontological-metaphysical aspect of ANT represented on Go/Weiqi game model is able to highlight the key aspect of this theory-onto-methodological praxis.
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