The paper is an attempt to answer the question asked in Cognitive Semantics: Which experiential domain should be considered to be more fundamental or “ultimate”: space, object or person? It is argued that they represent three domains of behavior identified by archaeologists (the technical domain, the domain of social relations, and the natural history domain), and consequently are equally ultimate. It is also argued that the ability to project knowledge from one domain to the other was the crucial stage in the development of metaphor and abstract thinking, and that this ability (called cognitive fluidity or conceptual integration) was exapted from the physical to abstract domain.
The aim of this paper is to examine the use of conceptual metaphor in the animated series Steven Universe. We aim to show that the series addresses sensitive issues such as personality disorders, abusive relationships, and the effects of past trauma through the use of conceptual metaphors, both verbal and visual. We believe that conceptual metaphors can help reframe difficult emotional and mental states, which has been recognized in therapy and counselling. We also compare the metaphors identified in therapeutic discourse with those found in the series.
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