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EN
This paper examines the role of digitizing in the protection of cultural heritage from the point of view of its two fundamental limitations. The first part analyses the history and implementation of computer technology and software in the West Slovak museum in Trnava from its inception in the early 1980s to the present day when the central registry of museum catalogues is managed and administrated by the Slovak National Museum. The second part of the paper then shifts attention to the role of digitizing in museums as regards the fundamental mission of museums in the protection of cultural heritage.
EN
The aim of the paper is to offer an interpretation of U. Eco's hyper-reality and J. P. Baudrillard's simulacrum as related to the conceptions of mixed reality and virtual continuum (Milgram, Kishino), which have been presented in the laboratories of communication technology in the early 1990s. The paper tries to show the interference point of the two approaches - philosophical (semiotic) and technical ones, as well as the possibility and necessity to revise some traditional philosophical question and categories, such as humanity or reality.
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