Full-text resources of CEJSH and other databases are now available in the new Library of Science.
Visit https://bibliotekanauki.pl

Refine search results

Journals help
Years help
Authors help

Results found: 1

first rewind previous Page / 1 next fast forward last

Search results

Search:
in the keywords:  INTERACTIVE FICTION
help Sort By:

help Limit search:
first rewind previous Page / 1 next fast forward last
1
100%
EN
One of the most interesting tendencies in videogame history of the last few years is the appearance and development of the so-called notgames – products which use means characteristic of computer games, but at the same time consciously turn away from game mechanics, including challenges or aims. The article describes a wave of experimental interactive fiction games from the mid- and late 90s, which can be viewed as interesting precursors of the notgames movement.
first rewind previous Page / 1 next fast forward last
JavaScript is turned off in your web browser. Turn it on to take full advantage of this site, then refresh the page.