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2019
|
vol. 22
|
issue 3
277-297
EN
This article examines how the arousing properties of words influence the local vs. global scope of perception in the Kimchi–Palmer task. It was assumed that arousal is a stimulus property that influences a person’s mental state. Suboptimal arousal (low or high) was expected to narrow the visual scope in comparison to optimal (moderate) arousal. Words varying in arousal (three levels) and matched for valence, concreteness, frequency of appearance, and length were read by 20 young adults (8 women and 12 men, Mage = 21.85, SD = 1.69). The participants were then asked about their scope of perception using the Kimchi–Palmer task, allowing for differentiation between the priority of processing on local versus global features of compound geometrical figures. The relationship between the arousal level of the words read and the subsequent cognitive scope followed the Yerkes-Dodson law in that stimuli inducing an intermediate arousal level (versus low or high level of arousal inducements) were associated with a broader, more global cognitive scope.
EN
Objectives: The aim of this study was to verify psychometric properties of the Polish version of the Job-related Affective Well-being Scale (JAWS). Specifically, theoretical 4-factor structure (based on the dimensions of pleasure and arousal) and reliability of the original - 20-item JAWS (van Katwyk et al., 2000) and the shortened - 12-item (Schaufeli and Van Rhenen, 2006) versions were tested. Material and Methods: Two independent samples were analyzed (police officers, N = 395, and police recruits, N = 202). The Polish version of the original, 20-item, JAWS was used to measure job-related affective states across the past month (van Katwyk et al., 2000). This version of JAWS includes 2 dimensions: valence and arousal, which allow to assess 4 categories of emotions: low-arousal positive emotions, high-arousal positive emotions, lowarousal negative emotions and high-arousal negative emotions. Results: The results of multidimensional scaling analysis showed that the theoretical circumplex model of emotions underlining JAWS was satisfactorily reproduced. Also the hypothesized 4-factor structure of the Polish version of JAWS was confirmed. The 12-item version had better fit with the data than the original, 20-item, version, but the best fit was obtained for the even shorter, 8-item version. This version emerged from a multidimensional scaling of the 12-item version. Reliabilities of the 20- and 12-item versions were good, with lower values for the 8-item JAWS version. Conclusions: The findings confirmed satisfactory psychometric properties of both Polish versions of the Job-related Affective Well-being Scale. Thus, when both psychometric properties and relevance for cross-cultural comparisons are considered, the 12-item JAWS is recommended as a version of choice.
EN
The paper discusses the influence of FaceReader-coded emotional arousal and valence on the effectiveness of civic education. The experimental design allowed the authors to observe relationships between emotional responsiveness and memorisation, attitude change, and prosocial behaviour. In the study with 90 adult participants, we video-recorded facial expressions while watching three parallel versions of a narrative on anti-communist opposition in Poland. The analysis of collected data suggested that emotional arousal is associated with prosocial behaviour and the valence of signalling with an attitude change, while cognitive effects are not related to emotional responsiveness. Moreover, civic education depends on the triad of emotions: sadness, happiness, and disgust.
EN
Neurological early and long-term rehabilitation plays a crucial role in the therapy of patients with disorders of consciousness (DOC) such as unresponsive wakefulness syndrome or minimally conscious state. Neuroscience tries to explain the effect of music therapy on all levels of the nervous system = activity in patients with DOC, but full understanding is still incomplete. This paper attempts to answer how current clinical outcomes may reflect the influence of various factors including music's capacity. Based on their interdisciplinary perspective and previous experiences, the authors try to investigate the extent to which current occupations have been explored. The authors analyzed the literature data concerning the results of the studies published until the first half of 2016, to sum up the current state of research. Research in the main databases: PubMed, PEDro, Health Source: Nursing/Academic Edition was made using specified keywords and inclusion and exclusion criteria. Next, the authors sorted them all out into a coherent view of the current state. Music listening may constitute a part of an enriched environment setting. However, due to weak evidence, the therapeutic value of music-based interventions in patients with DOC is uneven or limited. The role of music therapy is thus complementary. Standardized clinical settings, protocols, and behavioral measures should be developed to increase its clinical validity, reliability, sensitivity, and objectivity. There is a reasonable hypothesis that music may produce a high level of diagnostic and therapeutic outcomes as stimuli usually reflecting strong personal meaning in patients with DOC.
EN
Objectives: Studies involving simulators are increasingly popular. We examined to what extent exposure to a variety of test conditions on the simulator affects the level of mood and severity of simulator sickness. In addition, we were interested in finding out to what degree the changes in mood are associated with the severity of the symptoms of simulator sickness. Material and Methods: Twelve men (aged M: 29.8, SD: 4.26) participated in the study, performing two 30-minute tasks in a driving simulator truck (fixed-base and mobile platform). For measuring mood, the UMACL questionnaire was used, and to assess the severity of the symptoms of simulator sickness, the SSQ questionnaire was used. Mood and the severity of simulator sickness symptoms were measured 3 times during the study (pretest, 2 min and 0.5 h after the test). Results: Symptoms of nausea and disorientation occurred after the tests on both simulators. In the case of the mobile platform, exacerbation of the symptoms associated with oculomotor disturbances was observed. These symptoms were particularly severe 2 min after completion of the test on the simulator, and they persisted for at least 0.5 h after the end of the test. The correlations between simulator sickness and mood explained from 35% to 65% of the variance of these variables. In particular, a strong association was observed between the oculomotor disturbances and a decrease in energetic arousal. This refers both to the effect level and the duration of these symptoms. Conclusions: Simulator sickness is a major problem in the use of simulators in both the research and the training of operators. In the conditions involving the mobile platform, not only was a higher severity of the symptoms of simulator sickness observed, but also a decrease in energetic arousal. Therefore, the implementation of the mobile platform can provide an additional source of conflict at the level of incoming stimuli and changes in mood may increase this effect. Thus, it seems important to consider the tasks performed on the simulator in the context of utility and the purpose for which we use them.
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