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EN
Due to the pragmatic orientation and continuation of modernist artistic solutions, it is difficult to find explicit Socialist Realist traits in the Polish design of that time, especially as the term “Socialist Realist design” remains undefined. Design that is neutral in form can be linked to the doctrine on the level of the socialist concept, aiming at consequent changes in the socialist forms of life. However, the idea of socially oriented design combined with modernization unquestionably had its roots in the broadly understood avant-garde movements. We should not treat this phenomenon as an ideological contradiction. In spite of their avant- -garde pre-war provenance, many ideas were (successfully) put into practice at that time as the design of life for a better tomorrow of the egalitarian (socialist) society.
PL
Trudno w sztuce użytkowej i designie lat 1949-1956 doszukiwać się cech jawnie socrealistycznych. Zresztą trudno byłoby je też precyzyjnie zdefiniować. Socrealistyczność designu, formalnie neutralnego, tkwić mogła co najwyżej w sferze socjalistycznego kontekstu, wytworzenia w konsekwencji zmian ustrojowych socjalistycznej formy życia. Ale sama idea zorientowanego społecznie designu połączonego z kwestią modernizacyjną wywodziła się z szeroko pojętych ruchów awangardowych. Relacja polskiego designu z okresu realizmu socjalistycznego z modernizmem i awangardą wcale więc nie jest oczywista. W powszechnym dyskursie dominuje jednoznaczne przeciwstawienie modernizmu socrealizmowi zakorzenione w odwilżowym micie przełomu 1956 roku. Problem ten zaś wymaga większego niuansowania, zwłaszcza w odniesieniu do designu.
EN
The theoretical grounding of administrative competence formation of higher school teachers is given in the article. The idea is defended, that the aim of the model development consists of the necessity of administrative competence formation of a future higher school teacher image in the conditions of master’s degree preparation. The following components of the investigated process are distinguished: conceptually-having a special purpose, semantically-developing, judicially-technological, evaluation-effective. A conceptually-having a special purpose component envisages determination of a setting, a goal and the tasks of administrative competence formation of a future higher school teacher that gives an idea about the general vectorial orientation of master’s degree preparation. The conceptually-having a special purpose component reflects a system idea, competence, personality orientated approaches, leading postulates of theory of pedagogical management and quality of education. Judicially-technological is an important component of the pedagogical system and includes forms, methods, technologies by means of that maintenance opens up and arrived at aim of formation of administrative competence of future teachers of higher education institutions. Evaluation-effective block of the model of administrative competence formation of a future teacher allows to reduce the results of the process of administrative competence forming on the basis of certain criteria and indexes, within the limits of qualimetric approach. The pedagogical terms of effective administrative competence formation of model realization of a future higher school teacher in the process of master’s degree preparation are outlined. The analysis of scientific sources has provided the possibility of removing the theoretical basis of constructing model of competence of a future teacher of higher education. The model is defined as a subjective reproduction in the mind and the external display the most essential features, characteristics and qualities to a particular object, process, system, objectively inherent in them and give an overview of this phenomenon. Modeling is considered as a creative process of design-focused designing, analytic-synthetic activity to reflect the object (system) as a whole or its essential components that determine the functional orientation of the object (system) providing the stability of his (her) existence and development. Thus, the purpose of the model development process of formation of competence of a future high school teacher in the master’s degree preparation is the need to play its ideal image in terms of magistracy, its conditionality system methodology, competence, individually oriented approaches.
EN
The problems of it is actual another interesting dimension of the art of reality, which is associated with the Gothic Revival. The Gothic Revival – it is not Gothic at all, as other eclectic styles. It is a cultural metaphor of imitation of Gothic tradition. The verticality by itself, like an arrow slits – all this becomes so, as we say, image, denies represent classical facade. Neorussion or Byzantine style, Neorenaissance were associated with ethnic tradition, with regeneration of ethnic culture. Ethnic culture becomes the subject of professional interests. If classicism can not see national traditions, everywhere simply and clearly put axis, that are formed by spatial syntagms, so the eclecticism fueles the interest to the national roots. We can see a certain nostalgia for our own ‟golden age”. That is, if we return to reflexive interpretations of culture, as it was mentioned above, it could be argued that it polystyle shows permanent deployment of metaphysical searches that already tend to aplently reality, to polycentrism, the center (axis) in the composition as the sole source of unity of the whole has become impossible. Here is felt a certain pluralism and a certain ‟postmodern” if it can be called postmodern, though postmodernism appears as nomination is in the middle of the XXth century
EN
The article aims to focus on Simo Heikkilä’s projects in the context of sustainable design, functionalism and ergonomics – namely the three main fields of global research which determined his artistic activities. At the beginning the text provides a concise historical conditions and basic rules of questions regarding sustainable design, regionalism and ecological design, functionalism and ergonomics to serve as a background for any further deliberations on the matter. The very first question touched upon is sustainable design together with regional and ecologic approach. The strong bonds with nature, in Simo Heikkilä's case, were present in his praise for wood as well as for patina, manifested in various projects. Pieces such as Tupa or wood waste benches present the beauty of raw materials and wood’s endless possibilities. The idea was to design pieces which would recall the utilitarian concept of high quality in a simple form, suitable for mass production, which would serve for generations to come. Following comes the matter of ergonomics. Being a student of Yrjö Kukkapuro, Heikkilä had a chance to see how the principles of ergonomics were put into practice. The simplicity of form, suitable for the office environment, was linked with carefully designed backrests and armrests which provided the user with a comfortable work position. The most vivid example of the search for the ergonomic solution in Heikkilä's works were all the versions of the Divaani chaise longue. It was the quintessence of ergonomic design, as it had derived straight from the shape of the human body, underlining the connotation with an anthropomorphic shape. His experiments with various components resulted in different effects, from very organic ones, which combined natural materials such as wood or rattan with the shape or contrasting the form with such a cold material as steel. Regardless the final effect, the basic concept inspired by the shape of the human body made the project deeply rooted in nature, which was typical of many Heikkilä's projects. Simo Heikkilä's style in terms of furniture design is a very distinctive one, however, it had been influenced by his origins, provenance, education, and both national and world-wide achievements. He intuitively combined local materials and evanescent techniques of local craftsmen, which were part of his earliest art-related memories with innovative ideas introduced by modernism. Hence, in his projects materials such as wood, plywood and steel, often combined with each other for a strong stylistic effect, can be seen. The forms he used were simple, underlining the basic construction ideas, as it can also be considered a part of the design. All of the factors, in combination with Simo Heikkilä's design rules regarding ecology, recycling and regionalism, make his projects unique on the scene of contemporary industrial design.
PL
Niniejszy tekst prezentuje wybrane projekty fińskiego designera Simo Heikkilä w kontekście zrównoważonego rozwoju, ekologii i regionalizmu oraz funkcjonalizmu i ergonomii. Wszystkie te kwestie stanowiły podstawę, na której oparta została jego filozofia projektowa. W swoich pracach Heikkilä odwoływał się do szeroko rozumianych idei ekologicznego designu, o czym świadczy wtórne wykorzystanie drewnianych odpadów przemysłowych, gloryfikacja patyny oraz filozofia wielopokoleniowego życia przedmiotów. Korzystając z lokalnie występujących materiałów oraz kultywując rzemieślnicze tradycje Północy wpisuje się również w nurt regionalizmu, który charakterystyczny jest dla designu fińskiego. Poszukiwania Heikkilä na arenie funkcjonalizmu oraz ergonomii, często twórczo połączone z ekologicznymi rozwiązaniami, pokazują potencjał tkwiący w designie skupionym na potrzebach użytkownika. Analizując przykłady projektów oscylujących wokół wyżej wymienionych zagadnień, artykuł prezentuje złożoną stylowo, acz wciąż koherentną, sylwetkę jednego z najbardziej cenionych fińskich projektantów.   
EN
This text examines main narrations of the socio-cultural design field in the postindustrial period. The author starts from the creation of the definition of postindustriality. Next he explores main trends of contemporary design (DIY; eco/social design; design for all senses; design thinking, design for experience). Finally he tries to apply for the interpretation of this topic sociological categories of Jean Baudrillard and George Ritzer, eg.: ‘madness of production’, ‘immaterial consumption’, ‘hiperreality’, ‘simulacra’.
EN
The city, one of the most polysemous spaces is perpetually penetrated by various practises, creative actions, multidimensional activity, artistic creations including also design practises. The city is a peculiar heterotopia, where also through design practices all that is practical penetrate with what is aesthetical, science with art, information with interpretation. Design practices serve integration of the things' world with the man's life. These are somehow a synonym of the human environment, which is generated by people and for people - artefactual environment. Design has an ability to tangle and involve people with the surrounding reality in a manner that they do not only contemplate or consume ambient things, but live with what is material and immaterial in close symbiosis.
EN
The paper presents the discussion of novel life raft designs. The existing solutions of life rafts available on the market have many drawbacks. In Polish industry, a company having the experience in production of life rafts is Stomil Grudziadz who are now on the way to start new production of modern life rafts. The design for operation has been proposed to introduce complex approach including life raft considered as an element of Search and Rescue System. The conclusions of the paper comprise the main problems which need to be solved in novel design of a life raft - stability in waves, reduction of non-linearity of aero dynamical coefficients, solution of safe and easy entrance to the life raft, increase of thermal protection of survivors, increase of range of detection using novel materials, based on the latest achievements in nanotechnology.
EN
The article highlights the importance of the influence a product itself has on the broadly understood logistics-related issues, referred to as the logistical efficiency of a product. It constitutes the foundation for the concept of design vulnerability of a product, along with its determinants. The paper shows the impact these determinants have on logistics processes on selected examples from the market. The authors of the article also suggest what actions might be undertaken in the strategic and operational sphere of the company logistics, depending on the design vulnerability of a product.
EN
The study attempts to identify the problem of designing those logistics networks that cooperate with each other for small and medium-sized enterprises considering the limits of resources and logistics networks. The primary objective of the paper is to develop rapid prototyping methodology of the admissible variants of the network of cooperating companies to ensure timely implementation of the new production order.
EN
The main goal of this article is to present the contemporary designer’s profession in the scope of its personal definition of ethic and social responsibility. In order to deal with, it will be showed some empirical data from own sociological research conducted among Polish professional designers. The opinions have described their attitude to the problem and made possible endeavoured to place collected opinions in broader, relational context of this profession. To bring more clearity to the matter, there will be also presented the definition of design, differentiation of roles undertaken by contemporary designers and their influence on shaping the material environment of human life.
EN
Some features within the physical universe appear to be so well-ordered that they have been regarded as evidence of the existence of a supernatural being who has designed them. This history of the so-called design argument is millennia-long, and various formulations of the argument have been presented. In this paper, I explore one contemporary version of the design argument proposed by the Intelligent Design movement, and analyze its advantages and disadvantages in comparison to one of the most famous classical versions of the argument.
EN
The paper presents the training system design process as a part of the management system. The authors describe the essential characteristics of the design process. The process of training design involves series of successive steps which result in a set of data forming the training cycle project. It contains a set of assumptions, conditions, objectives and measures that lead to the objectives achievement. The project should be dedicated to a particular sportsman and not to a training group or a sports discipline, as well as it should not include detailed solutions, especially as for training means selection. The paper presents also the 7-step algorithm of the training system design process. The last section of the paper presents the software simplified algorithm and comments on its use.
EN
The article discusses NODEM (Nordic Digital Excellence in Museums) – a Scandinavian initiative inaugurated in 2002 by Vision for Museums, today: the Digital Cultural Heritage Centre of Expertise at Interactive Institute in Sweden. This pioneer network deals with cultural legacy, digital technologies and design. NODEM concentrates research development institutions, schools of higher learning and cultural institutions from Nordic countries and beyond Scandinavia. Today, NODEM concentrates an active milieu composed of more than 4 000 members representing assorted research currents, i.a. interaction and exhibition projects, museological research, media studies and social communication studies, the gathering of digital resources and digital technologies. The article depicts NODEM in a historical perspective and its plans for the future as a forum for an exchange of ideas, a body awarding the “Nordic Digital Excellence in Museums” prize, a network involved in design and digital legacy as well as the digital platform nodem.org.
PL
Artykuł jest poświęcony NODEM (Nordycka Doskonałość Cyfrowa w Muzealnictwie) – skandynawskiej inicjatywie podjętej w 2002 r. przez laboratorium badawczo rozwojowe Vision for Museums (Perspektywa dla Muzeów), obecnie Digital Heritage Center (Ośrodek Dziedzictwa Cyfrowego), w postaci pionierskiej sieci zajmującej się dziedzictwem kulturowym, technikami cyfrowymi oraz designem. NODEM skupia instytucje badawczo-rozwojowe, wyższe uczelnie oraz placówki kulturalne z krajów nordyckich i spoza Skandynawii. Obecnie wokół NODEM ogniskuje się aktywne środowisko liczące ponad cztery tysiące członków reprezentujących najrozmaitsze kierunki badawcze, m.in. projektowanie interakcji, projektowanie wystaw, badania muzealnicze, medioznawstwo i naukę o komunikacji społecznej, gromadzenie zasobów cyfrowych oraz techniki cyfrowe. W artykule przedstawiam NODEM w perspektywie historycznej oraz planów na przyszłość – jako forum wymiany myśli, gremium przyznające nagrodę „Nordic Digital Excellence in Museums” (Nordycka Doskonałość Cyfrowa w Muzealnictwie), sieć zajmującą się designem i dziedzictwem cyfrowym, jak również platformę cyfrową nodem.org.
EN
Existing trends observable in modern economy have made project management become one of the most important solutions applied in the strategy of organization development. Managers are constantly looking for new methods and tools to increase the competitiveness of modern enterprises. The main objective of this article is to identify the areas that are most often neglected during project implementation and identify ways of reducing them. It is also important to draw attention to project manager whose knowledge and skills determine the efficiency and effectiveness of actions taken in this area.
PL
Architektura pojmowana optycznie i haptycznie to pojęcia związane z poznawaniem i odczuwaniem architektury. Celem rozważań jest próba analizy środków wyrazu stosowanych do spotęgowania odczuwania wielozmysłowych doznań we współczesnej architekturze i designie na przykładzie twórczości współczesnego japońskiego designera Kenya Hary i związanych z nim artystów i architektów.
EN
Architecture conceived visually and haptically is the concepts associated with cognition and perception of architecture. This article attempts to analyse the means of expression used to intensify the perception of multisensory experience in contemporary architecture and design, for example the works of the contemporary Japanese designer Kenya Hara and related artists and architects.
17
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Klastry kreatywne we współczesnych polskich realiach

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PL
W artykule przedstawiono założenia i możliwości, jakie stają przed polskimi klastrami kreatywnymi. Mimo coraz bogatszej literatury z zakresu klastrów, trudno jest jednoznacznie wskazać czynniki różnicujące klastry kreatywne, tym bardziej, że zagadnienie przemysłów kreatywnych jest tak samo „młode", jak odnowiona teoria klastrów. Bazując na widocznym rozwoju przemysłu kreatywnego w Polsce, przedstawiono znaczenie tego sektora dla gospodarki i możliwości kształtowania struktur klastrowych. Przyjęto przy tym założenie, że cechy charakteryzujące klastry kreatywne silnie łączą się z koncepcją 3T R. Floridy (technologia, talent, tolerancja). Do tych cech dołączono kolejne dwa elementy, tożsamość za R. Dutkiewiczem oraz terytorium. Wszystkie te elementy, które opisują klastry kreatywne są wynikiem skutecznie działającego kreatywnego ekosystemu.
EN
The article describes the assumption and possibilities which facing polish creative clusters. Despite the more and more riche literature about clusters, is difficult clearly show the factors which can differentiate creative clusters, in fact, that the creative clusters question is as new as renewal cluster theory. Based on visible creative industry development in Poland, the articles presents the importance of creative industry in economy and the possibilities of shaping the cluster's structures. The characteristic of creative clusters are strong linked with R. Florida's conception 3T (technology, talent, tolerance), and added two items: R. Dutkiewicz's identity and important - fifth. - territory. They describe the creative cluster phenomenon and simultaneously are the result of an effective ecosystem.
EN
At the end of the 20th century, it turned out that the principle of functionalism is not sufficient as an approach to design and does not describe all the relationships of users to objects in their possession. Since the 1960s, new concepts began to be formed enabling better understanding of design as a creative discipline that plays an increasingly important role in the modern world, as well as the attitudes and decisions of groups creating the “designed world” - designers or producers, and those who benefit from the effects of their activities - consumers, users etc. One of the interesting concepts is Jochen Gros’ theory of product language. This paper presents a research experiment verifying the concept of four product functions derived from the theory of product language, conducted during the master’s course for students of design at the Eugeniusz Geppert Academy of Art and Design in Wrocław. The text is made of two parts - an introduction constituting a literature review and a report from an empirical study.
PL
Pod koniec XX wieku okazało się, że zasada funkcjonalizmu nie jest wystarczająca jako podejście do projektowania i nie opisuje wszystkich relacji użytkowników do przedmiotów znajdujących się w ich posiadaniu. Od lat 60. zaczęły powstawać nowe koncepcje, które pozwalały lepiej zrozumieć wzornictwo jako dyscyplinę twórczą odgrywającą coraz większą rolę we współczesnym świecie, a także postawy i decyzje zarówno grup tworzących „zaprojektowany świat” – projektantów czy producentów, jak i korzystających z efektów ich działań – konsumentów, użytkowników itd. Jedną z interesujących koncepcji jest teoria języka produktu Jochena Grosa. Niniejszy artykuł prezentuje eksperyment badawczy weryfikujący koncepcję czterech funkcji produktów wywodzącą się z  teorii języka produktu, przeprowadzony podczas kursu magisterskiego dla studentów wzornictwa w Akademii Sztuk Pięknych im. E. Gepperta we Wrocławiu. Tekst składa się z dwóch części – wstępu stanowiącego przegląd literatury oraz raportu z badania empirycznego.
EN
Design is a field of a dual nature, including both technical aspects of products and aesthetics. Nowadays, with the wide range of tasks undertaken by designers, it is more accurately to interpret product aesthetics as aesthetic experience, which is closely related to the emotions generated by artefacts as well as their images in advertising, marketing or culture. The ability to study the emotions aroused by products can be useful for representatives of many disciplines, including designers. This article presents an empirical study of the emotions aroused by the appearance of products carried out with the use of an adapted version of the PrEmo tool, within the master’s course for design students at the Eugeniusz Geppert Academy of Art and Design in Wrocław. It is divided into two parts: an introduction providing the literature review and a report on the empirical study.
PL
Wzornictwo jest dziedziną o dwoistej naturze, obejmującą zarówno aspekty techniczne produktów, jak i estetyczne. Współcześnie, przy szerokim zakresie zadań podejmowanych przez projektantów, estetykę produktów trafniej jest interpretować jako doświadczenie estetyczne, które jest ściśle związane z emocjami generowanymi przez artefakty, a także ich wizerunki w reklamie, marketingu czy kulturze. Możliwość badania emocji wzbudzanych przez produkty może być użyteczna dla przedstawicieli wielu dziedzin, również dla projektantów. Niniejszy artykuł prezentuje badanie empiryczne emocji, jakie wzbudza wygląd produktów z wykorzystaniem zaadaptowanej wersji narzędzia o nazwie PrEmo, przeprowadzone podczas kursu magisterskiego dla studentów wzornictwa w Akademii Sztuk Pięknych im. E. Gepperta we Wrocławiu. Tekst składa się z dwóch części – wstępu stanowiącego przegląd literatury oraz raportu z badania empirycznego.
PL
Wieloletnia działalność Huty „Silesia” w Rybniku wprowadziła do obiegu szeroki asortyment produktów żeliwnych: wyposażenia wojskowego, sprzętów gospodarskich, elementów dekoracyjnych oraz naczyń emaliowanych. Przedsiębiorstwo ilustruje zarówno historię miasta i regionu, uwikłaną w wojny oraz zmieniającą się przynależność narodową, jak i historię przemysłu i technologii produkcji – to także dzieje innowacji, patentów oraz modyfikacji. Niezmiennie związane z tą historią są również przemiany społeczne, które można prześledzić na przykładzie zakładu pracy silnie związanego z jednym punktem na mapie, a jednocześnie odzwierciedlającym procesy zachodzące w całym regionie. Huta „Silesia” jest interesującym polem do badań w kontekście architektury przemysłowej, daje również możliwość spojrzenia na wyroby „Silesii” jako dzieła sztuki użytkowej, wzornictwa przemysłowego czy po prostu popularnego dziś designu.
EN
During its many years of work, Rybnik’s “Silesia” Ironworks manufactured a wide variety of iron products – army equipment, household appliances, decorative elements and enamel dishes. The company illustrates the history of the city and region, entangled in wars and changing nationalities, as well as the history of industry and production technology – it’s a history of innovation, patents and modifications. As always, it is also connected with the history of social changes, which can be traced while observing the evolution of “Silesia” – a specific location on the map, that still exemplifies processes typical for the whole region. The ironworks remains an interesting field of research in terms of industrial architecture; it also presents an opportunity to look at its products as works of applied art and industrial design, which is very popular nowadays.
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