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Acta Ludologica
|
2023
|
vol. 6
|
issue 2
42-61
EN
A player’s subjective interaction with a digital game is referred to as player experience. The consequence of playing a game affects a player’s thoughts, feelings, attitudes, and behaviours. To measure player experience there are various qualitative and quantitative methods. Iterative game development and play testing sessions enhance and optimize game designs, to determine the impact of functional and psychosocial consequences of gaming in various cultures, a credible scale is required. To be able to measure and analyse player experience, this study aimed at adapting the ‘Player Experience Inventory’ (PXI) scale developed by V. V. Abeele1 to Turkish. The results of test-retest analysis and backand-forth translation demonstrate that linguistic equivalence is not applicable for the Turkish variant. Only one item for functional – audio-visual appeal – and two items from psychosocial – immersion and autonomy – consequence of gaming have a proper factor structure. In this way an adaption study was carried out by confirmatory factor analysis (CFA) and explanatory factor analysis (EFA) with three items from the scale. The validity and reliability of the scale and relationship of audio-visual appeal of gaming on game enjoyment were tested and this article proposes a model for the functional and psychosocial consequences of gaming.
PL
Artykuł prezentuje polską adaptację narzędzia Multidimensional Acceptance of Loss Scale. Skala ta służy do diagnozowania akceptacji niepełnosprawności, zgodnie z jej rozumieniem zawartym w teorii akceptacji straty Beatrice Wright. W artykule zawarto informacje związane z opracowaniem polskiej wersji językowej skali oraz sprawdzaniem jej właściwości psychometrycznych. Badania walidacyjne przeprowadzono w grupie osób z nabytą niepełnosprawnością ruchową: uszkodzeniem rdzenia kręgowego oraz po amputacji kończyny dolnej. Uzyskane dane wskazują na satysfakcjonującą rzetelność, stabilność i trafność prezentowanego narzędzia.
EN
The paper presents a Polish adaptation of the tool Multidimensional Acceptance of Loss Scale. This scale is used to assess disability acceptance understood according to acceptance of loss theory by Beatrice Wright. The article contains information relating to the development of the Polish-language version of the scale and verification of its psychometric characteristics. Validation studies were performed in a group of patients with acquired motor disabilities: spinal cord injuries and lower extremity amputations. The data obtained indicate satisfactory reliability, stability and validity of the research tool presented.
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