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Journal

2010 | 1(2) | 107-120

Article title

Mierzalny wynik gry (w kontekście analizy książek-gier)

Selected contents from this journal

Title variants

EN
QUANTIFIABLE OUTCOMES (IN THE VIEW OF THE BOOK / GAME GENRE)

Languages of publication

PL

Abstracts

EN
The main concerns of this article are 1. quantifiable outcomes as a game-specific factor; 2. the possible application of the theory of quantifiable outcome to the study of the book/game genre; 3. English-Polish translation of terms. The question is, could so-called books/games (generic books designed to be games) have quantifiable outcomes? It seems that some of the game design patterns describing game goals can be applied to games/books, and although the outcome of an interaction with a book/game fails to meet all the suggested criteria, it is still satisfactory enough to be ranked as typical of a borderline category.

Journal

Year

Issue

Pages

107-120

Physical description

Document type

ARTICLE

Contributors

  • Aleksandra Mochocka, Uniwersytet Kazimierza Wielkiego, Wydzial Humanistyczny, Instytut Neofilologii i Lingwistyki Stosowanej, ul. Chodkiewicza 30, 85-064 Bydgoszcz, Poland

References

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  • Nielsen, A. (2003). Na tropie fałszerzy dzieł sztuki. Znajdź różnicę, rozwiąż zagadkę przestępstwa! (tłum. B. Mierzejewska). Wrocław: Larousse Polska.
  • Oxford Advanced Learners Dictionary (2005). Oxford: Oxford University Press.
  • Salen, K., Zimmerman, E. (2004). Rules of Play. Game Design Fundamentals. Cambridge, Massachusetts: The MIT Press.
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  • Wielki multimedialny słownik angielsko-polski, polsko-angielski (2008). Warszawa: Wydawnictwo Naukowe PWN i Oxford University Press.
  • Wielki słownik języka polskiego PWN. Online: <http://sjp.pwn.pl>.

Document Type

Publication order reference

Identifiers

CEJSH db identifier
11PLAAAA101133

YADDA identifier

bwmeta1.element.a18bbbeb-5a47-30fc-80d8-49c21e4ff324
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