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Journal

2013 | 1(5) | 233-252

Article title

Paradoks gracza, czyli co motywuje graczy do korzystania z gier online

Authors

Selected contents from this journal

Title variants

EN
THE PLAYER’S PARADOX – WHAT MOTIVATES PLAYERS TO PLAY ONLINE GAMES

Languages of publication

PL

Abstracts

EN
The article presents the psychological evolution of online players’ motivation: from conscious fun to the ‘production’ of game achievements, which is automated, dominated by a goal and lacks the player’s involvement. Players’ paradoxical behaviour and the game features leading to such behaviour are discussed. This paradox is analyzed in the light of taxonomic research and psychological motivation theories explaining player activity. The role of the overjustification effect (intrinsic vs. extrinsic motivation) and psychological entrapment is discussed in detail. Game features fostering paradoxical behaviour are also indicated: (1) treating playing instrumentally, (2) compulsion to engage in certain activities, (3) reinforcing egoistic and stereotypical behaviour. Additionally, reward distribution which supports intrinsic motivation is proposed.

Journal

Year

Issue

Pages

233-252

Physical description

Document type

article

Contributors

  • Katarzyna Skok, Uniwersytet w Białymstoku, Wydział Pedagogiki i Psychologii, Zakład Psychologii Ogólnej i Klinicznej, ul. Świerkowa 20, 15-328 Białystok, Poland
  • Katarzyna Skok, Uniwersytet w Białymstoku, Wydział Pedagogiki i Psychologii, Zakład Psychologii Ogólnej i Klinicznej, ul. Świerkowa 20, 15-328 Białystok, Poland

References

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Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-46567c5d-6322-42fb-ac02-6c6161bf0ac5
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