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Journal

2019 | 2 | 2 | 48-57

Article title

Easter Eggs in Digital Games as a Form of Textual Transcendence (Case Study)

Authors

Content

Title variants

Languages of publication

EN

Abstracts

EN
Easter eggs are a well-known and popular phenomenon throughout the whole of pop culture, and the interactive nature of digital games unleashes the full potential of their implementation, as well as integrating them into the gamers’ experience. The study focuses on Easter eggs in digital games from a structural point of view to understand them on the fundamental text level. With this aim, the analysis consists of applying Genette’s textual transcendence to a specific digital game, The Talos Principle. The paper represents part of the introductory theoretical framework to the following research on comprehensive Easter eggs’ classification.

Journal

Year

Volume

2

Issue

2

Pages

48-57

Physical description

Media and Communication, Game studies, Theory of digital games

Document type

Article

Contributors

author
  • University of Ss. Cyril and Methodius in Trnava, Faculty of Mass Media Communication

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-1de430b9-e8a2-4fc8-b239-c38f98845ecb
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