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Journal

2023 | 6 | 2 | 62-78

Article title

Agency, Appropriation, Politics: Three Epistemological Keys Towards an Aesthetics of Play

Content

Title variants

Languages of publication

EN

Abstracts

EN
Based on a dialogue with authors of pragmatist philosophy, game studies, and communication, this article intends to understand the relationship between aesthetic experience and ludic media, in particular digital games, in what this relationship distinguishes from the aesthetic experiences provided by different media, such as literature, music, film and the arts in general. To better understand this relationship, we propose the presentation and development of three epistemological axes (or keys), namely: i) aesthetics and agency, ii) aesthetics and appropriation, and iii) aesthetics and politics. Furthermore, this article intends to present and comment on selected works of digital games to illustrate the relationship between play and aesthetic experience in each of those respective axes.

Journal

Year

Volume

6

Issue

2

Pages

62-78

Physical description

Media and Communication, Game studies, Theory of digital games

Document type

Article

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-233e73db-ce1e-4e2c-a737-53b1a6c94c2c
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