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PL EN


2013 | 19 | 71 - 77

Article title

Gry komputerowe w praktyce dydaktycznej. Kilka uwag

Selected contents from this journal

Title variants

EN
A few remarks on the use of computer games in teaching

Languages of publication

PL

Abstracts

EN
The author presents possible applications of computer games in school education. Games, for example, cRPGs (Computer Role-Playing Games), can help students learn to analyze literature or culture changes (i.e. brutalization of life or similar). The author elaborates on some of the challenges that may be faced at the project introduction but also on benefits that justify the efforts.

Keywords

Year

Volume

19

Pages

71 - 77

Physical description

Contributors

  • Uniwersytet Mikołaja Kopernika w Toruniu

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-5f764bc5-124d-485f-9f82-fe256e7547cb
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