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Journal

2023 | 6 | 2 | 136-139

Article title

Playing with Our Values: Using Digital Games to Undertake Ethical Examinations in the Classroom

Authors

Content

Title variants

Languages of publication

EN

Abstracts

EN
Scholars have praised digital games for their educational potential, noting games’ ability to teach players multivalent problem-solving skills in a variety of disciplines.1 Such research emphasizes the dynamic elements of gameplay experiences. For example, games can gradually increase levels of difficulty for players, which encourages them to progressively refine their gameplay strategies.2

Keywords

Journal

Year

Volume

6

Issue

2

Pages

136-139

Physical description

Media and Communication, Game studies, Theory of digital games

Document type

Add-ons

Contributors

author
  • The University of Texas at Tyler, Department of Literature and Languages

References

Document Type

Publication order reference

Identifiers

YADDA identifier

bwmeta1.element.desklight-b514fa3e-7e4f-42d6-a243-564c20c42c1f
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