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EN
This article offers an introduction to the complex area of media art laboratories which emerged along with the development of the art of new technologies. They came as a response to the need to search for new methods of cooperation that transgresses beyond disciplines, and to explore the potential of the previously impossible encounters of the world of art with the world of science. The art of new media has developed a completely different model of functioning in the world of art, enriching traditional exhibition practices which now include new educational and research formats. The primary aim of this text is to present a critical reflection on the role of contemporary media art laboratories. While analysing selected examples from the past, the author asks questions about the current challenges faced by art as a laboratory whose main task is to study reality and social relations, also in terms of contemporary culture and its technological aspects.
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Avant-garde against avant-garde

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EN
In this paper, new media art, which is fundamentally associated with technology and science, will be discussed as a contemporary form of artistic avant-garde. In my argument, I will focus on its connections to earlier manifestations of avant-garde mindsets and attitudes, that is, to historical avant-garde and neo-avant-garde. I will also address the role of the art world and its institutions in establishing their mutual relationships.
EN
Next to its fundamental artistic and aesthetic properties and functions, perceived as entirely intrinsic and thus developed only through experience that it itself calls into existence, art also serves multiple social purposes. Among the latter, a set of interconnected cognitive, educational and adaptive roles seems to come to the foreground. This article discusses forms in which these functions manifest themselves along with their mutual relationships that may be observed in the field of progressive avant-garde art. It focuses on selected phenomena in the art of experimental cinema, analogue and digital synthesis, as well as contemporary artistic forms that use the techniques of augmented reality and biotechnology, producing a myriad of diversified hybrid constructs.
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