Full-text resources of CEJSH and other databases are now available in the new Library of Science.
Visit https://bibliotekanauki.pl

Results found: 2

first rewind previous Page / 1 next fast forward last

Search results

Search:
in the keywords:  game category
help Sort By:

help Limit search:
first rewind previous Page / 1 next fast forward last
EN
In studying the game as a social phenomenon, it is often difficult to leave the sociological approach within the scope of scientific knowledge. This happens due to the multiparadigmality of sociology and, therefore, a range of oppositions in the definition of the game. The role of consciousness in the game, the relationship between the concepts of game and freedom, a whole series of scientific categories (language game, wordplay, political game), which were introduced in the conceptual and categorical framework of some scientific disciplines, pose a difficult task for sociologists to conceptualize and study the game phenomenon. In terms of the article, the author puts forward the category “game attribute” as an element of game interaction. It is suggested that an attribute of game interaction to be included, systematized and classified in such a category. This approach to the theoretical development of the game phenomenon allows researchers to set a wide variety of applied problems, stimulates the advancement of an interdisciplinary paradigm in the sociology of games, and potentially can contribute to its institutionalization.
2
Content available remote

Kryminalne gry z czytelnikiem

84%
PL
Praca stanowi analizę najnowszej publikacji Mariusza Kraski Prosta sztuka zabijania. Figury czytania kryminału poświęconej opisowi różnych modeli oddziaływania literatury kryminalnej na czytelnika, a przede wszystkim doświadczeniu czytania dla przyjemności. Rozpatrując proces czytania jako swoistą strategiczną grę między czytelnikiem a autorem i tekstem, Kraska analizuje potencjalne scenariusze kryminalnych lektur, które prezentuje przy użyciu figur uzależnienia, uwodzenia, śledzenia i interpretacji. Tekst gdańskiego badacza to próba stworzenia kompleksowej analizy kategorii gry w kontekście gatunku powieści kryminalnej, stanowiąca nowatorskie spojrzenie na ten gatunek literatury.
EN
The paper discusses the latest publication by Mariusz Kraska entitled Prosta sztuka zabijania. Figury czytania kryminału [Simple Art of Killing. Figures in Reading Crime Fiction] in which he presents different models of impact that crime literature has on a reader, with special reference to so-called reading for pleasure. Since the reading process is considered a sort of strategic game between the reader and the author or his/her text, Kraska analyses potential scenarios of crime novels and presents them with the use of the following figures: pleasure of becoming addicted, pleasure of being seduced, pleasure of following the plot and pleasure of interpreting. The researcher from Gdańsk attempts to provide comprehensive analysis of game category in the context of crime fiction, in other words takes a novel look at this literary genre.
first rewind previous Page / 1 next fast forward last
JavaScript is turned off in your web browser. Turn it on to take full advantage of this site, then refresh the page.