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EN
Nowadays the problem with the employment of the graduates of the higher education institutes is urgent in our society. The presence of degree does not guarantee demand in the labor market. A successful competent professional has the greatest chance of getting a job. Many leading countries maintain register of the graduates, which enables society to respond to changes in the labor market. Ukraine still has no single effective regulation mechanism of training and employment of the young professionals and database of the graduates that would make it possible to trace the problems and quickly respond to them. The authors have monitored employment of the graduates on the example of Physics specialty at Sumy State Pedagogical University named after A. S. Makarenko in the period of time since the first graduation of 2006 to 2014. The results have been analyzed. The study has found that the majority of graduates (about 70 %) could use received education in their professional activities, while for others it was just a stepping stone in finding their place in the labor market. All graduates are employed. Although not all graduates were able to realize themselves as physics (there are objective reasons related to the situation in the country, with a low demand for researchers (physicists), with little funding, including education and science in general), but they were in addition to knowledge, skills, public education, and even a new look at education, erudition, individual creativity, desire for independent search for knowledge and the need for their improvement, high culture. The years of study formed an inner need for self-learning, the requirement of time and today is the condition for the realization of personal potential. Man’s ability to occur at a level adequate its claims, it depends on the involvement of an independent process of development of new knowledge. Thus, it can be argued that one of the factors improving the quality of education is its relationship to the labor market and its fast response to changes that can ensure the implementation of a systematic analysis of monitoring of employment of the graduates. It can be asserted that raising quality of education and assisting graduate in his self-realization as a professional require close interaction between education and the labor market.
EN
The article analyzes the lesson in the context of student-centered learning; considers the opportunities of educational-game projecting in forming students’ readiness for innovative teaching. The project method is a set of techniques, operations in acquisition of practical and theoretical knowledge, the path of knowledge, a way of organizing learning process. The method of projects is always focused on the independent activity of the students – individual, pair, group, which is implemented within a certain period of time. This method combines group training approach. It involves solving problems, on the one hand, using a combination of various methods and means of training, and on the other, the need to integrate knowledge, skills to apply knowledge from various fields of science, technology, creative industries and especially in solving non-standard tasks. The teacher, using this method, especially in secondary school must clearly define the tasks assigned to students, help to plan, and provide advice during the selection of information sources, which generally requires a clear organization.Therefore, the aim of this course «Special physical workshop» is to provide opportunities for students during educational-game project to solve educational problems creatively, to design a pedagogical situation (situation analysis, analysis of existing solutions, technologies, systems (educational-game project), to work in groups, play predetermined roles that help to increase the motivational level of readiness for innovative activity. The use of educational-game projects as student-oriented, interactive didactic tool allows students to feel actively involved in the educational process, to establish partnerships in the relationship with the teacher, develop creative, communicative and research skills. The assessment and analysis of one’s own activity allow students to develop reflective skills. Forms and methods of educational-game projects are directed at providing comprehensive training of future teachers to innovative activity, disclosure of its all four components: motivational, cognitive-operational, creative and evaluative-reflective.
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