Digital writing has enabled students to write for a variety of authentic audiences, both in and out of the classroom. As they consider audience, students shoulder a cognitive burden that they must juggle in addition to the task of composition. At the same time, writing provides students with opportunities to craft and express their identities. The ways that identity formation and cognitive load intersect may be particularly complex in digital, online writing environments, as students gain the ability to share and receive feedback from global and local audiences. In this counterbalanced experimental study, 86 seventh- and eighth-grade students responded to two narrative prompts. One prompt was written for the teacher and the other was written for the teacher and peers in an online forum. We examined student writing fluency, mechanical errors, academic word use, and setting. Students were found to be more likely to set narratives in private settings when writing for an audience that included peers. We discuss this finding from cognitive and sociocultural perspectives and how it might inform networked communication research.
Grand viziers acted as the utmost important figure in the Ottoman bureaucratic administration throughout the early modern era. Conducting relations with foreign countries and, hence, conforming to the rules of an established diplomatic practice in the process were among their duties. The present study, therefore, aims at highlighting the underrated procedure of grand vizierial audiences through selected cases from the first half of the seventeenth century. In this respect, dispatches and final reports of certain representatives of major European monarchs in Istanbul are brought to light along with complementary data from Ottoman fiscal records of the time. The reception of foreign diplomats by the grand vizier – which presents its own intricacies and follows its own set of rules – is hence laid under scrutiny to understand how a physical language of diplomacy was created. Accordingly, welcoming receptions by the grand viziers will be studied instead of focusing on the negotiation audiences between the grand viziers and the incoming embassies. Comparisons with the imperial audiences will also be useful both in underlining the differentiation of this physical language from the one employed in the audiences with the sultan and also in evaluating the diplomatic function of the grand vizier within the framework of Ottoman foreign relations. In this respect, the first receptions by the grand vizier were intended to welcome foreign embassies and played a crucial part in their diplomatic mission since the date for the sultanic audience was arranged herein. Moreover, exchange of gifts between the grand vizier and the emissaries, serving of refreshments and avoidance of any politically consequential issue during the meeting were the main elements of the grand vizierial receptions.
Revelation 12:1-6 recounts two signs that appear in heaven. The first sign is a woman and the second one is a dragon with seven heads, ten horns and seven diadems on its seven heads. The somewhat unusual description of the two signs has its grand finale in 12:4-6 which tells about the interaction between the woman and the dragon, as well as her child. The dragon, aware that its power must last for only a short period, a symbolic ten days, tries to swallow the child to whom the woman is about to give birth. In this way, the dragon wants to thwart and frustrate God’s plan. The newborn child is caught up by God to his throne in heaven. The reference to the OT helps the audience to identify the newborn child as the Messiah who will shepherd all the nations. The presentation of the child’s mission to shepherd all the nations assures the audience that God’s plan will be realized. This vision assures the audience that God is almighty, and that he is the ‘hidden actor’ in the entire vision. The reader-oriented exegesis of the passage discloses how the audience respond to the author’s rhetorical arguments and presentation.
The earliest culinary recipes found in England were written in Anglo-Norman and they date back to the end of the 13th century (cf. Hieatt & Jones 1986). e rst English instructions were mostly translated from these. It is the 14th and 15th centuries when the text type was thriving. Scully (1995: 5) calls the period “a hey-day for medieval cookery,” due to the greater availability of the culinary texts comparing to the earlier times. us, a discussion of the evolution of the English recipe should start from the 14th century. e majority of the available studies deal with the particular features of the culinary instruction, as for instance Culy (1996) who discusses the use of null objects. e main focus of the present paper is to provide a brief comparison of some selected features of the culinary recipes at different stages of their development. e discussion will proceed from the earliest available English culinary material, i.e., the medieval recipe, through the early Modern English texts to the contemporary cooking instructions. e issues which will be taken into consideration are: (i) the general structure of the recipe, especially the components found in the earliest texts, i.e., the heading and the procedure; (ii) the function of the recipe in the particular periods; and (iii) the intended audience for whom the recipes were written down.
The development of new media and digital technologies is transforming everyday life, creating a dynamic and diverse culture of innovation. This has become an integral part of our daily existence, revolutionising the way we engage with culture, transforming us from passive recipients to active content creators, and blurring the traditional boundaries between broadcaster and audience, thereby challenging the notion that the broadcaster and audience have fixed roles that cannot intersect. Consequently, a shift in approach to new media as a space for culture and digital technologies for its creation becomes necessary. The role of the audience in culture is changing, linked to their participation and co-creation of cultural content. The issues concerning the audience’s role, its impact on the creation of new works or cultural events, and how new media and technologies are influencing the development of the audience have become the basis for conducting a qualitative review of the literature and focusing on understanding these issues in two areas of cultural activity – performing arts and visual arts (plastic arts), seeking examples where these phenomena can be observed. This review is inherently qualitative and selective, presenting examples that illustrate the phenomena mentioned.
In the poem Wspomnienie [Remembrance], Teofil Lenartowicz, one of the forgotten Polish poetsof the 19th century, describes his audience with Pope Pius IX in 1853. Lenartowicz and his friend,Rev. Hipolit Terlecki, asked the pope to support the aspirations of the Poles to reclaim independencefor their occupied country. Pius IX declined to support the Polish aspirations, and Lenartowicz describeshis disappointment at the indifference displayed by the pope. The poem is examined in the contextof another audience at which Adam Mickiewicz, a distinguished Polish author, was received by the samepope as well as in the context of the Kulturkampf – the conflict between the German governmentand Roman Catholics in East Prussia.
The article is an attempt to examine the archive of letters written to the Teatr Ziemi Mazowieckiej and to reconstruct the theatre’s practices aimed at giving voice to its audience. The preserved letters allow us to ask questions about the ways of building relations with the audience by the theatre, which inspired their creation and also used them in its programmes. The content of the letters and the strategies used by their authors allow us to pose a hypothesis that the theatre’s management constructed a discourse different from that of the reviewers, who disdained the work of the theatre. The archive also allows us to postulate a counter-criticism which, unlike the hierarchically establishing criticism, uses the rhetoric of enthusiasm and care, locating a political potential in kindness and seeing in it an ability to make things happen.
This paper has two purposes. From the personal side, the topic was chosen because I am interested in the history of psychological operations. To benefit the reader, I address psychological operations in selected military conflicts after the Second World War in order to consider this issue. The goal of this study is to depict examples of the psychological operations conducted after World War II as part of military operations and examine the increasing importance of these issues to all involved in the battle. The article describes methods and means of psychological activities carried out by both sides in conflicts against both soldiers and civilians. Most attention in the article is devoted to the potential of the United States, which is without doubt a leader in the development of psychological operations. US PSYOP equipment is the most sophisticated and covers a broad spectrum of diverse technological means of influence. It results especially from the permanent engagement of US troops in military activities in various parts of the world after the end of World War II. Psychological operations have been an essential element of warfare since ancient times. The purpose of psychological operations is to induce or reinforce foreign attitudes and behaviour favourable to the originator’s objectives. It has been used throughout history to influence foreign groups and leaders. Moreover, psychological operations targeted the enemy’s will to fight. In various conflicts after World War II, we can observe more and more attention being paid to psychological operations. Today we can observe arevolution in PSYOP capabilities. This is related to the development of modern technologies, especially the internet, which gives new opportunities for information transfer.
The article analyses proclamations pronounced by four Polish presidents: S. Wojciechowski, I. Mościcki, L. Kaczyński and B. Komorowski. The president’s inaugural proclamation is a ritualised genre directed at the nation, concerning matters of high importance. Its structure depends on the political context which defines the topic, the audience and the role of the rhetoric subject. The proclamations contain axiological vocabulary, defined by the country’s historical situation, as well as pathetic constructions. Also, in this genre the impressive function predominates. The linguistic means of persuasion are independent of the historical period, nonetheless, its intensity differs. The construction of the implied receiver differs from text to text, which is aresult of the role taken by the speaker.
The article describes stand-up comedy in Estonia in relation to the local history of the genre. The aim is to cast light upon how the cultural context, but also the performer and audience interaction, works in achieving popularity of comic performance. The figure of a comedian as a “negative exemplar” as described by Lawrence Mintz in 1985, provides an excellent entrance point into discussing the different degrees of status of the genre in both the Soviet period and recent years. Two periods in Estonian history – totalitarian Soviet time and democratic present time – are under surveillance. During the Soviet period, public shows and recordings of estrada performances were highly valued among the audiences, providing commentary on the shortcomings of the regime and daily life in a seemingly innocent manner. The topics and popularity of the most iconic of these performances are analysed side by side with the repertoire of comedians from Comedy Estonia. The latter, a recent importer of Anglo-American tradition of stand-up in Estonia, also has a devoted audience and established topics, but these differ significantly from the Soviet predecessor, that of estrada. Through a historically situated analysis, it is possible to describe the adoption of traditions (and texts within it) in a meaningful way, so that foreign becomes native and starts functioning as an aspect of collective identity, be it on the level of the entire nation or just a group of fans. The empirical part of the study presents material from both periods, referring comparatively to some legendary comic texts from the Soviet period and routines of Comedy Estonia comedians. The main focus of the analysis is on the topics and targets that are prevalent in these very distinctive periods and, consequently, on the popularity of the different “stages” of local Estonian stand-up.
The author outlines the development horizon for virtual reality and offers a multilevel analysis of Nietota, the first Polish production using virtual reality, staged in a repertory theatre by Krzysztof Garbaczewski in collaboration with the artistic collective Dream Adoption Society. Historical and theoretical reflections are complemented by a report of the empirical studies conducted in February 2019 at the Zygmunt Hübner Powszechny Theatre in Warsaw and an analysis of the reviews of that performance. The study group was comprised of spectators who attended Nietota then and volunteered to fill in the questionnaire.
This article is inspired by Georg Simmel’s formal sociology and written in his characteristic essay style. The article is about the representation relation viewed as a form of social interaction. Contrary to approaches which are dominant in the literature, the author argues that representation is a trilateral relation: the representative always represents the representee before an audience, even if this audience is not always easy to define. The same, paradoxically, can be said about the representee. In its pure forms, the object of representation may be the very presence of the representee, the representee’s will or his/her interest and mutual expectations among the three parties will vary depending on what is being represented. Many representation relations only become such relations ex post; they are initiated not in the act of authorization but in the act of usurpation which is legalized and institutionalized not only by the representee but also by the audience. For this reason, the difference between representation and usurpation is often fluid and fuzzy. The representation relation, as it is understood in this article, is one of the main forms of social interaction because thanks to this relation people who cannot appear personally in the public sphere for various reasons can nevertheless make an appearance.
The paper focuses on film culture in Lithuania by analysing the film programme advertisements in periodicals from the early cinema scene – 1907–1913. In the article, we present the specificities of the programmes of the key cinemas operating in Vilnius at that time, with reference to the programme composition by film type, genre, and the nature of film communication. A thorough analysis has allowed us to gain a clearer picture of film culture in the city, film circulation, and the communication strategies used by movie theatres to attract the audience. The analysis of this period enables a comparison of local early cinema processes in Lithuania with the global ones.
Prevalent at the turn of the 19th and 20th centuries, the theme of the artist and art found its reflection in stories by Aleksandr Kuprin. The present article narrows down our examination of the theme solely to painters, sculptors, and representatives of the world of music, as their example allows one to observe a certain division in the artistic community. When portraying painters and sculptors, the prosaist mainly focuses on the psychology of his characters, and their motivation; he depicts the characters’ struggles with the reality around them, as well as their alienation and asceticism. However, while delineating the profiles of musicians and singers, the writer also takes notice of their appearance, which constitutes one of the aspects of self-creation in response to the then expectations, as well as of their spoilt, vain, and hedonistic lifestyle.
This paper’s is to present the importance of the level of public perception of TV program, with particular focus on television genres which contribute to creating the competitive advantage of the station. This study used primary and secondary sources. The original research involved a survey. The survey was conducted at the turn of 2018 and 2019 on a sample of 1249 adult Polish TV viewers. The secondary sources included: telemetry audience measurement reports and reports published by the major TV broadcasters in Poland. The programming of Polish television broadcasters is increasingly market-oriented, both when it comes to commercial and public broadcasters. Films, TV serials, sports broadcasts, entertainment shows and news programs are the key formats which attract satisfying audiences and create competitive advantage. The findings have implications for both the TV stations creating the broadcasting schedules for subsequent seasons and for advertisers making decisions about allocating their media budgets.
The study deals with content media convergence, i.e. the fragmentation of media into different forms and formats in order to reach new audiences. The main thesis is that this form of convergence, which has been observable in the media segment over the last decades, has in recent years started to be deliberately and purposefully implemented in the digital games segment as well, and game studios are trying to reach audiences that are not players of the original game from which the media content converged through the creation of media content. However, not in order to attract them to play the game, which could be considered a classic marketing strategy, but in order to create a narrative and intermedia universe from which each converged part can have a separate audience, for which it is not necessary to know the whole universe. The study proves this through a case study of the game League of Legends by the game studio Riot Games and on the contents that converged from the game, through a discursive content analysis in the categories of gaming segment, audio-visual contents, music, social networks and other contents. The study concludes that the analysis supports the thesis that League of Legends converges and is able to fully reach non-gamer audiences.
This study examines whether gender is a key factor when producing and uploading audio-visual content to this social network. The research has been carried out using content analysis methodology applied to a sample of 300 videos uploaded to YouTube by adolescents aged 11-17 years, which were collected and analysed during the state of emergency in Spain (13 March – 21 June of 2020) as a result of the COVID-19 pandemic. Contents uploaded by these YouTubers are amusing, and their topics differ significantly depending on the author’s gender. Boys focus mainly on playing games, while the range of topics among girls is more diverse. There are no significant differences in the way both genders approach the topic of COVID-19. Channels oriented toward girls are protected from comments their followers might make about them, whereas boys are more exposed to members of the public who view their audio-visual productions.
The novel Nationalstraße (Czech original: Národní třída) written by Jaroslav Rudiš has been staged in German by Theater Bremen, Staatsschauspiel Dresden, and Hans Otto Theater in Potsdam. Vandam, the main character of the novel, has his own perception of the antagonists, which can be interpreted as right-wing populist. This article analyses each scene of the three aforementioned stagings available through video recordings, focusing on the constructions of Vandam's enemies – from the perspectives of Parody and Audience. The article aspires to offer a multidisciplinary approach to interpretation of the present-day issues raised in the performances; hence sociological and linguistic perspectives as well as cultural, political, and theatre studies approaches are applied in the analysis.
The article discusses the creative methods of Milo Rau and the changes he brought to the NTGent theatre after becoming its artistic director. Rau established a set of 10 principles called the Ghent Manifesto in order to change the traditional operating system of a city theatre. The article also discusses the circumstances behind the creation of La Reprise, the play inspired by a real-life murder of a young gay man in Liège. This opera is an example of what theatre of the real means, and what the role of the media and the audience is according to Milo Rau. The article includes an interview with the director as well.
Gorączka filmowa. Kinomania w międzywojennej Polsce (2019) Pawła Sitkiewicza jest pierwszym polskim opracowaniem w całości poświęconym publiczności filmowej dwudziestolecia międzywojennego. Będąc pionierską pracą z dziedziny audience studies, wypełnia zarazem ważną lukę w badaniach nad kinem sprzed 1939 r. Autor omawia takie zagadnienia, jak przekrój społeczny publiczności, przemiany obyczajowe, którym towarzyszyło kino, cenzura czy reklama filmowa. W swoich badaniach wykorzystuje najróżniejsze źródła: dzienniki i reklamy prasowe, wspomnienia, filmy, recenzje, reportaże, listy, artykuły i wywiady. W efekcie powstał pierwszy kompleksowy portret polskiej publiczności przedwojennej oraz jej praktyk odbiorczych – nieraz niezwykle podobnych, a czasem diametralnie różnych od naszych.
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Gorączka filmowa. Kinomania w międzywojennej Polsce [Movie Fever: Cinephilia in Interwar Poland] (2019) by Paweł Sitkiewicz is the first Polish book-length study devoted to the film audience of the interwar period. A pioneering work in the field of audience studies, it also fills an important gap in research on cinema before 1939. The author discusses such issues as the social profile of the audience, the changes in morality accompanied by cinema, censorship, or film advertising. In his research, he uses a variety of sources: newspapers and press advertisements, memoirs, films, reviews, reportages, letters, articles and interviews. The result is the first comprehensive portrait of Polish pre-war audiences and their perception practices – sometimes extremely similar and sometimes diametrically different from ours.
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